Showing 16 of 16 projects
An open-source re-implementation of RollerCoaster Tycoon 2, adding modern features, multiplayer, and cross-platform support.
Generate detailed Minecraft worlds from real-world geography and architecture using OpenStreetMap and elevation data.
Open-source game development SDK for creating mods and games using Valve's Source 1 engine.
A reverse-engineered source code reconstruction of the 1996 game Diablo, serving as a modding and preservation base.
Open-source release of the 2010 indie puzzle-platformer VVVVVV, where you flip gravity instead of jumping.
An open-source, turn-based tactical strategy game with a high fantasy theme, featuring singleplayer campaigns and multiplayer combat.
A library for patching, replacing, and decorating .NET and Mono methods during runtime, enabling non-destructive code modifications.
A free, open-source client for Old School RuneScape with plugin support and customization.
A reverse-engineered C implementation of The Legend of Zelda: A Link to the Past, playable from start to finish with modern enhancements.
A free, open-source 3D real-time strategy game with a story-driven campaign, online multiplayer, and customizable units.
An in-game Minecraft map editor with selections, schematics, copy/paste, brushes, and scripting for creative building and server management.
A modder-friendly OpenGL/Vulkan source port for Doom engine games with advanced scripting and rendering features.
A third-party bootstrapper for Roblox on Windows with Discord Rich Presence, content modding, and server location display.
A community-maintained open-source engine for Jedi Academy and Jedi Outcast with bug fixes, performance improvements, and multi-platform support.
A Minecraft world editor and converter supporting all Java and Bedrock versions since Java 1.12 and Bedrock 1.7.
A modern source port for DOOM engine games with advanced graphics, dynamic lighting, and extensive modding support.
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