Showing 36 of 74 projects
A collection of Python tools for reverse engineering Pokémon Red and Crystal, including disassemblers, map editors, and graphics converters.
A complete disassembly of the Pokémon Trading Card Game for Game Boy Color, enabling ROM analysis and modification.
A Game Boy ROM disassembler that generates RGBDS-compatible assembly code with support for symbol files and image extraction.
A curated list of libraries, programs, mods, and resources for ComputerCraft and its forks in Minecraft.
An open-source online battle simulator for Pokémon, allowing players to battle using custom teams and rules.
A portable, enhanced source port for Doom, Heretic, and Hexen with modern graphics and cross-platform support.
A client/server source port for Doom enabling online multiplayer with enhanced features while preserving original gameplay.
An open-source implementation of the Diablo 1 game engine, supporting Diablo, Hellfire, and mods.
A modern C++23 framework for game development, modding, and cheat creation with high-performance math, physics, and graphics support.
A complete, documented disassembly of The Legend of Zelda: Oracle of Ages and Seasons for Game Boy Color.
A comprehensive Rust library for working with Minecraft Bedrock Edition, offering modular crates for protocol handling, addon creation, and server development.
An open-source reimplementation of Burnout 3: Takedown, enabling high resolutions, frame rates, and community modifications.
A Haskell command-line tool to parse Rocket League replays into JSON and generate replays from JSON.
A cross-platform scripting language and compiler back-end for adding sandboxed modding support to GameMaker games.
A partial recompilation of Dungeon Keeper II that fixes bugs in single and multiplayer modes.
A cross-platform OpenGL Doom source port with advanced modding features and modern rendering.
A mod SDK for the Shattered Paradise real-time strategy game built on the OpenRA engine.
A template for writing ComputerCraft programs in TypeScript, compiling to Lua with full typing support.
A desktop application for editing Minecraft NBT binary files and schematic files.
A Pawn plugin that adds regular expression support with match group extraction capabilities.
A free/libre 2D action roleplaying game engine for creating classic ARPGs like Diablo and Baldur's Gate.
A suite of tools to inspect, modify, and create levels for the 1995 racing game Hi-Octane through reverse engineering.
A tweak-class mod loader for Minecraft that enables mods to run via Launchwrapper without manual installation.
Open-source community collaboration project extending the Nox engine for preservation, modding, and compatibility.
A command-line tool and Go package for comparing directories of markup documents (XML, HTML) and syncing missing files, folders, and tags.
A partial disassembly of the Game Boy Color game Harvest Moon 3, providing a foundation for translation projects.
A JavaScript library for parsing and visualizing Super Mario Maker level files (*.cdt) in web browsers and Node.js.
A cleaner reimplementation of CraftOS with improved API design and thread management for ComputerCraft.
A peripheral provider for ComputerCraft on Minecraft Fabric, adding modules for environmental interaction and neural interfaces.
A clean, single-file PNG decoder for ComputerCraft with a saner object system.
A source code recreation of the classic 1995 racing game Hi-Octane, including a level editor for modding.
A set of tools for text manipulation and translation in Game Boy ROMs, enabling custom text editing for classic games.
A powerful kit management plugin for Minecraft servers running Bukkit, Spigot, or Paper (1.9+).
A Minecraft mod that adds immersive American-style traffic management systems with signals, signs, and markings.
A lightweight modding API for Minecraft that enables easy creation and installation of mods.
A Minecraft shop plugin that dynamically adjusts buy and sell prices based on supply and demand.
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