Showing 36 of 233 projects
A Rust reimplementation of the classic Vangers game with modern hardware-accelerated graphics.
A Godot 4 template with curated plugins, essential features, and best practices for kick-starting game projects in GDScript.
An open-source remake of the classic DOS fighting game One Must Fall 2097 with modern networking and cross-platform support.
A Vue.js plugin for creating high-quality 3D graphics and animations using Babylon.js with a declarative component-based API.
An open-source sandbox game engine inspired by Minecraft, focused on fun and modding.
A single-header C graphics library for recreational coding, prototyping, small games, and experimentation.
A simple turn-based game built with Ada and SDL2 where players control eepers in tactical combat.
Open-source C++ toolkit for developing massively multiplayer online universes, originally powering the Ryzom MMORPG.
An open-source online multiplayer naval combat game where players command ships and battle for victory.
A set of engine modifications for Fallout 2, providing bug fixes, modern OS support, and extended scripting for modders.
An open-source Pokémon-like iOS game with location-based services, allowing players to catch characters in the real world.
A curated list of game development resources, engines, libraries, and tools for the Haxe programming language.
A Godot addon that adds Lua API support for creating sandboxed modding environments in GDScript, C#, or GDExtension.
An open-source 3D third-person action RPG with multiplayer support, built on a custom Godot engine.
A libre cross-platform 3D real-time strategy game engine with seven unique factions and detailed environments.
A video game oriented collection of nodes, autoload scripts, and scenes for rapid game development in Godot 4.
An open-source sci-fi first-person puzzle-platformer with realistic physics simulation and cross-platform support.
A Flutter implementation of the classic 2048 puzzle game with high score tracking and colorful UI.
A freeware remake of Knights and Merchants: The Shattered Kingdom with modern OS support, bug fixes, and online multiplayer.
A low-resolution metroidvania first-person shooter game made for LOWREZJAM 2018, inspired by Metroid Prime.
A gravity-bending puzzle platformer game built with Godot Engine where players manipulate gravity to solve block puzzles.
A portable, enhanced source port for Doom, Heretic, and Hexen with modern graphics and cross-platform support.
A nonlinear 2D puzzle platformer set in impossible spaces where gravity and geometry defy Euclidean expectations.
A modern reimplementation of Little Big Adventure 1 & 2 in TypeScript, Three.js, and React, playable in the browser.
An open-source engine re-implementation of the 2001 castle simulation game Stronghold, enabling cross-platform play.
A client/server source port for Doom enabling online multiplayer with enhanced features while preserving original gameplay.
A simple 2D train simulation game written in C# with .NET Core, developed live on Twitch.
A 2D infinite side-scroller mobile game built with Flutter and the Flame game engine.
A demo game built with Flutter and Flame to showcase cross-platform game development capabilities.
Deploy Pico-8 games as standalone applications for desktop (Electron) and mobile (Ionic) platforms.
An advanced C++ 3D game engine with a full editor, ECS architecture, and DirectX 11 renderer, powering an in-production game.
An open-source port of the 1996 DOS game Syndicate Wars to modern operating systems using SDL, OpenAL, and Vorbis.
A Godot plugin for self-hostable game services including leaderboards, player authentication, multiplayer, and game saves.
A tiny and easy-to-use Entity Component System library for game programming, written in TypeScript.
A Tetris game plugin for Neovim, written in Fennel and compiled to Lua, bringing classic gameplay to your editor.
A command-line 2D Minecraft-inspired game built with Python, playable directly in the terminal.
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