Showing 36 of 337 projects
A simple, ad-free memory matching game for young children with multiple themes and difficulty levels.
An open-source port of the classic Cannon Fodder action-strategy game engine for modern operating systems.
An unofficial open-source OpenGL/SDL2 reimplementation of Sid Meier's Alpha Centauri and Alien Crossfire for modern systems.
An open-source re-implementation of the 2003 space simulation game Freelancer, built with C# and OpenGL.
A fan-made open-source remake of The Settlers II Gold Edition with modern multiplayer support and cross-platform compatibility.
An open-source reimplementation of the classic 1998 platformer Jazz Jackrabbit 2, supporting multiple original versions and modern platforms.
An extensible open-world roguelike game with pixel art where players explore wilderness and ruins, built in Rust.
Base environment for Red Eclipse and associated source files.
A fast-paced local party game where 1-4 players pilot starships in 2D top-down arena battles.
A comprehensive Minecraft mod that greatly expands and improves the game's minecart system with new blocks, entities, and features.
A portable, cross-platform continuation of Jagged Alliance 2 that fixes bugs and provides a stable base for mods.
A curated list of wgpu code, resources, and projects for graphics and game development in Rust.
A high-performance, cross-platform 3D game engine with Vulkan/DirectX 12 support, built on a novel 'Everything is an asset' design principle.
A functional reactive programming domain-specific language for efficient hybrid systems and robotics.
A Rust reimplementation of the classic Vangers game with modern hardware-accelerated graphics.
An open-source 2D battle royale game inspired by surviv.io. Work in progress.
A Godot 4 template with curated plugins, essential features, and best practices for kick-starting game projects in GDScript.
The open-source city building game for Game Boy Color.
An open-source remake of the classic DOS fighting game One Must Fall 2097 with modern networking and cross-platform support.
A simple turn-based game built with Ada and SDL2 where players control eepers in tactical combat.
An open-source sandbox game engine inspired by Minecraft, focused on fun and modding.
A single-header C graphics library for recreational coding, prototyping, small games, and experimentation.
A Vue.js plugin for creating high-quality 3D graphics and animations using Babylon.js with a declarative component-based API.
Open-source C++ toolkit for developing massively multiplayer online universes, originally powering the Ryzom MMORPG.
An open-source online multiplayer naval combat game where players command ships and battle for victory.
A set of engine modifications for Fallout 2, providing bug fixes, modern OS support, and extended scripting for modders.
An open-source Pokémon-like iOS game with location-based services, allowing players to catch characters in the real world.
A Godot addon that adds Lua API support for creating sandboxed modding environments in GDScript, C#, or GDExtension.
A curated list of game development resources, engines, libraries, and tools for the Haxe programming language.
An open-source 3D third-person action RPG with multiplayer support, built on a custom Godot engine.
A libre cross-platform 3D real-time strategy game engine with seven unique factions and detailed environments.
A video game oriented collection of nodes, autoload scripts, and scenes for rapid game development in Godot 4.
⬡ Zone of Control is a hexagonal turn-based strategy game written in Rust. [DISCONTINUED]
An open-source sci-fi first-person puzzle-platformer with realistic physics simulation and cross-platform support.
A freeware remake of Knights and Merchants: The Shattered Kingdom with modern OS support, bug fixes, and online multiplayer.
A Flutter implementation of the classic 2048 puzzle game with high score tracking and colorful UI.
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