Showing 36 of 337 projects
A low-resolution metroidvania first-person shooter game made for LOWREZJAM 2018, inspired by Metroid Prime.
A gravity-bending puzzle platformer game built with Godot Engine where players manipulate gravity to solve block puzzles.
Aquaria open source, forked from icculus.org due to inactivity. Has many enhancements compared to the original version.
A portable, enhanced source port for Doom, Heretic, and Hexen with modern graphics and cross-platform support.
A nonlinear 2D puzzle platformer set in impossible spaces where gravity and geometry defy Euclidean expectations.
A modern reimplementation of Little Big Adventure 1 & 2 in TypeScript, Three.js, and React, playable in the browser.
A client/server source port for Doom enabling online multiplayer with enhanced features while preserving original gameplay.
An open-source engine re-implementation of the 2001 castle simulation game Stronghold, enabling cross-platform play.
An open source implementation of Sid Meier's Civilization.
A simple 2D train simulation game written in C# with .NET Core, developed live on Twitch.
A 2D infinite side-scroller mobile game built with Flutter and the Flame game engine.
A demo game built with Flutter and Flame to showcase cross-platform game development capabilities.
An Ace of Spades 0.75 server based on PySnip.
An advanced C++ 3D game engine with a full editor, ECS architecture, and DirectX 11 renderer, powering an in-production game.
Deploy Pico-8 games as standalone applications for desktop (Electron) and mobile (Ionic) platforms.
A Godot plugin for self-hostable game services including leaderboards, player authentication, multiplayer, and game saves.
An open-source port of the 1996 DOS game Syndicate Wars to modern operating systems using SDL, OpenAL, and Vorbis.
A tiny and easy-to-use Entity Component System library for game programming, written in TypeScript.
A Tetris game plugin for Neovim, written in Fennel and compiled to Lua, bringing classic gameplay to your editor.
A command-line 2D Minecraft-inspired game built with Python, playable directly in the terminal.
A libGDX library for drawing simple shapes using a Batch, eliminating the need to flush between Batch#begin() and Batch#end().
A casual snake game with a soothing Catppuccin color palette, available on Roblox.
A C++ Godot Engine module providing a comprehensive entity and spell system for building complex 2D/3D RPGs with optional multiplayer support.
A space shooter game built with the Amethyst engine in Rust, inspired by classic arcade shooters.
A haxe programming library for beginners. Powered by OpenFL and Starling.
A C# port of the Box2D physics engine for 2D physics simulations in .NET and Unity3D.
An open-source HTML5/JavaScript rewrite of the classic Panzer General 2 turn-based strategy game.
A modular cross-platform game engine for C# built on MonoGame, with built-in support for 3D multiplayer games.
A command-line Pong game where you play against network latency by pinging IP addresses.
Kiomet.com real-time strategy game (repository commits may lag behind game updates)
A Sokoban puzzle game implementation written in Rust with SDL2 graphics.
A terminal-based clone of the 2048 puzzle game with animated gameplay.
A terminal-based implementation of the 2048 puzzle game written in Elixir.
An open-source re-implementation of Bullfrog's Sim Theme Park / Theme Park World (1999) for modern systems.
A Dart implementation of the classic Minesweeper game with web deployment capabilities.
An open-source Vulkan port of the Serious Engine for Serious Sam Classic, enabling modern graphics on Windows, Linux, macOS, BSD, and Raspberry Pi.
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