A cross-platform development environment for creating 2D/3D games and interactive applications with Lua, supporting Android, iOS, desktop, and web.
Gideros is a cross-platform development environment for creating 2D and 3D games and interactive applications. It uses Lua as its scripting language and allows developers to write code once and deploy to multiple platforms including Android, iOS, desktop, and web. The environment includes a lightweight IDE, device players, and asset management tools to streamline game development.
Game developers and interactive application creators looking for a free, cross-platform solution with native performance and rapid testing capabilities. It's particularly suited for those familiar with Lua or Flash-like APIs.
Developers choose Gideros for its instant testing on real devices via WiFi, extensive plugin ecosystem for extending functionality, and mature API that reduces learning curves. Its open-source nature and support for multiple platforms make it a robust alternative to proprietary game engines.
Gideros Release version
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Test games on real devices via WiFi in one second without export delays, enabling rapid iteration and debugging during development.
Built on C/C++ with OpenGL or Metal backends, ensuring games run at native speed with full CPU and GPU utilization for smooth performance.
Deploy to Android, iOS, macOS, Windows, and HTML5 with automatic screen scaling and resolution handling, simplifying multi-platform releases.
Extend core functionality using C, C++, Java, or Obj-C, with dozens of open-source plugins for ads, physics, and Steam integration readily available.
Mature API influenced by Flash reduces the learning curve, making it familiar for seasoned developers and accessible for newcomers to game dev.
While it supports 3D, Gideros lacks advanced 3D editors and visual tools compared to engines like Unity or Unreal, requiring more manual coding for complex scenes.
The plugin library is smaller than mainstream engines, which may necessitate custom development for niche features or slower adoption of new technologies.
Restricted to Lua for scripting, which might not appeal to teams preferring statically-typed languages or more widely supported options like C# in Unity.
Gideros is an open-source alternative to the following products: