Showing 36 of 50 projects
A fast, free, and fun open-source HTML5 game framework for creating 2D games with WebGL and Canvas rendering.
A C++-based, cross-platform framework for building 2D games, interactive books, and graphical applications.
A dead simple 2D game engine for Go that enables cross-platform game development with a minimal API.
A Flutter-based game engine providing a complete set of solutions for 2D game development.
A Flutter-based game engine providing a complete set of solutions for 2D game development.
A Flutter-based game engine providing a complete set of solutions for 2D game development.
A free, open-source, cross-platform game engine for creating high-performance 2D/3D games and instant web entertainment.
A free, open-source 2D game framework for creating cross-platform games with Lua.
A completely free game engine for developing desktop, mobile, and web games.
A 2D JavaScript/TypeScript physics engine for cross-platform HTML5 game development, rewritten from Box2D.
Open-source C++ game engine for creating cross-platform 2D/3D mobile and desktop games.
A TypeScript-based HTML5 game engine for building 2D/3D mobile and desktop games across multiple platforms.
A cross-platform, high-performance graphics engine for game development using the Haxe language.
A lightweight, open-source 2D game engine for ActionScript 3 that leverages GPU acceleration via Stage3D for cross-platform deployment.
A J2ME emulator for Android that runs classic Java mobile games with virtual keyboard and per-app settings.
A lightweight 2D HTML5 Canvas rendering and layout engine for web and mobile game development.
A lightweight 2D HTML5 Canvas rendering and layout engine for web and mobile game development.
A lightweight 2D HTML5 Canvas rendering and layout engine for web and mobile game development.
A free, cross-platform 2D game engine built with Haxe and OpenFL for native multi-platform deployment.
A cross-platform 2D game engine written in Go using an Entity Component System (ECS) architecture.
A modular collection of Kotlin extensions and utilities for the libGDX game framework.
An open-source HTML5 game framework for creating mobile and desktop browser games with WebGL rendering and CocoonJS publishing.
A Flutter package built on Flame Engine for creating RPG-style and similar 2D games with simplified development.
A Unity library that simplifies touch and gesture handling by treating touches as objects with persistent state.
A portable, lightweight C++ framework for building 2D games with minimal dependencies and cross-platform support.
A C++ engine and framework for building 2D games across iOS, Android, Windows, Linux, Mac, and web platforms.
A libGDX UI toolkit providing enhanced scene2d.ui widgets and a polished skin for creating attractive desktop and mobile game interfaces.
A free J2ME emulator with libretro, AWT, and SDL2 frontends for running Java mobile games.
A cross-platform development environment for creating 2D/3D games and interactive applications with Lua, supporting Android, iOS, desktop, and web.
A simple C math library for 3D graphics and game development, widely used in mobile games.
A C# implementation of Cocos2D and Cocos3D APIs for building cross-platform games with MonoGame.
A JavaScript library for rapidly creating and deploying HTML5 Canvas applications and games.
A cross-platform 2D framework written in Haxe that exports natively to desktop, mobile, web, and Unity.
An easy-to-use cross-platform 2D game library for C++ supporting desktop, mobile, console, and web platforms.
An easy-to-use cross-platform 2D game library for C++ supporting desktop, mobile, console, and web platforms.
A free open-source tool for sending high-volume push notifications to Android and iOS devices with support for direct and event-driven modes.
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