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NeoAxis

NOASSERTIONC#

A versatile game engine for creating video games and real-time 3D/2D applications, including simulators and VR systems.

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256 stars62 forks0 contributors

What is NeoAxis?

NeoAxis Engine is a versatile game engine designed for creating video games and real-time applications. It provides a comprehensive toolset for developing 3D and 2D projects, including games, simulators, virtual reality systems, and graphically rich apps. The engine solves the problem of building cross-platform real-time graphical applications with extensive built-in components and full source code access.

Target Audience

Game developers, simulation creators, VR application builders, and developers creating real-time graphical applications across Windows, Android, UWP, and Linux platforms.

Value Proposition

Developers choose NeoAxis Engine for its complete source code availability from the start, extensive library of game components, and strong cross-platform support. The built-in editor scripting and third-party integration API provide flexibility and customization options not always available in other engines.

Overview

A versatile game engine designed for creating video games and real-time apps.

Use Cases

Best For

  • Developing cross-platform video games for Windows, Android, and Xbox
  • Building real-time 3D simulators and training applications
  • Creating virtual reality (VR) systems and experiences
  • Developing graphically rich applications with real-time rendering
  • Projects requiring full source code access for deep customization
  • Game development with extensive built-in components to accelerate production

Not Ideal For

  • Developers using macOS or Linux as their primary development workstation
  • Projects requiring iOS deployment for mobile games or apps
  • Teams reliant on large asset marketplaces and extensive community plugins

Pros & Cons

Pros

Full Source Code Access

Complete engine source code is provided from the start, enabling deep customization, debugging, and transparency without licensing barriers.

Extensive Component Library

A large set of pre-built game components accelerates development by reducing boilerplate code for common mechanics like physics, AI, and rendering.

Cross-Platform Deployment

Supports deployment to Windows, Android, UWP (including Xbox), and Linux servers, allowing broad distribution without major porting overhead.

Built-In Editor Scripting

C# scripting within the editor facilitates rapid creation of scene and GUI scripts, enhancing workflow efficiency for real-time iteration.

Cons

Limited Editor Platform

The editor only runs on Windows 10+ x64, excluding developers on macOS or Linux from using the primary development toolset.

Small Ecosystem

Compared to engines like Unity or Unreal, NeoAxis has a smaller community, resulting in fewer tutorials, assets, and third-party support resources.

Complex Build Setup

Building the entire engine requires Visual Studio and handling native code, which can be intimidating for newcomers or those seeking quick project starts.

Frequently Asked Questions

Quick Stats

Stars256
Forks62
Contributors0
Open Issues4
Last commit20 hours ago
CreatedSince 2020

Tags

#game-engine-2d#simulation#3d-graphics-engine#real-time-graphics#gamedev#engine3d#csharp#3d-graphics#engine#game-development#uwp#cross-platform#rendering#virtual-reality#android-games#game-engine#game-engine-3d

Built With

v
visual-studio
C
C++

Links & Resources

Website

Included in

Game Engine Development1.3k
Auto-fetched 6 hours ago

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