Showing 19 of 127 projects
A 2D collision detection library for Lua using the Separating Axis Theorem, designed for the LÖVE game framework.
A Swift playground demonstrating physics collision detection using SpriteKit's category bit masks and contact delegates.
A Bullet Physics wrapper for the Heaps game engine, supporting both HashLink and JavaScript targets.
An arcade game where you control a ball falling through holes to avoid being crushed by the descending screen top.
A complete cross-platform game engine designed for flexibility, performance, and fast iterations.
Integrates the p2.js 2D physics engine with PlayCanvas for visual editing of physics-based applications.
A 2D physics game built with TypeScript using p2.js for physics simulation and Pixi.js for rendering.
A Haxe port of Walaber's C++ soft body physics engine for creating soft body simulations.
A set of Ada components for developing 3D simulations, games, and GUI applications with support for distributed systems.
A comprehensive 2D vector and point class for Haxe with operator overloading support.
Verlet integration physics engine for GameMaker Studio 2.3.1+ with point, shape, and sprite support.
D language binding to Newton Dynamics physics engine with pre-built libraries for x86 and x86_64.
A Babylon.js glTF loader extension for importing 3D models with rigid body physics information.
A no-code drag-and-drop 2.5D game engine built with C++, Qt, OpenGL, and Chipmunk Physics.
Dynamic bindings to the Open Dynamics Engine physics library for the D programming language.
A high-performance GPU-based 3D engine for creating interactive 3D graphics in Adobe Flash and AIR applications.
A simple LÖVE2D library for creating objects with physics, collision detection, and optional textures.
V wrapper for the Chipmunk2D physics library, providing full API coverage for 2D physics simulations.
A softbody physics library for the LÖVE game framework supporting dynamic and static arbitrary softbodies.
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.