Showing 36 of 2098 projects
A Godot addon that adds Lua API support for creating sandboxed modding environments in GDScript, C#, or GDExtension.
A curated list of game development resources, engines, libraries, and tools for the Haxe programming language.
A Godot 3 script that divides 2D sprites into blocks and makes them explode for destructible object effects.
An open-source turn-based strategy game with isometric voxel art, featuring campaign, hot-seat multiplayer, and a built-in map editor.
An efficient, internationalized text renderer for GameMaker with multi-effects support, optimized for dynamic dialogue.
An open-source 3D third-person action RPG with multiplayer support, built on a custom Godot engine.
A libre cross-platform 3D real-time strategy game engine with seven unique factions and detailed environments.
A fast, community-focused toolchain manager for Roblox projects with drop-in compatibility for existing tools.
A video game oriented collection of nodes, autoload scripts, and scenes for rapid game development in Godot 4.
A Godot Engine script for fracturing and cutting 2D polygons, with helper functions for polygon manipulation.
A Python toolkit for building, analyzing, and manipulating PICO-8 fantasy console game cartridge files.
A standalone Lua module for implementing finite state machines with synchronous and asynchronous transitions.
A scripting language designed for Rust game development with Lisp-like syntax.
A C# library for implementing AI and game logic behavior trees using a fluent API.
A curated list of awesome application software built with Common Lisp, spanning audio, games, development tools, and more.
A simple Godot shader that simulates CRT display effects including distortion, color bleeding, and scanlines.
A Blender add-on that streamlines asset creation and import workflows for the Godot game engine.
A free ActionScript 3 library for fast 2D Flash game development, handling graphics, collision, input, and debugging.
A free ActionScript 3 library for fast 2D Flash game development with built-in graphics, collision, and debugging tools.
An Emacs major mode providing GDScript language support, syntax highlighting, and debugging for Godot game development.
Cross-platform .NET bindings for Vulkan, VMA, SPIRV-Cross, and shaderc for low-level graphics programming.
Import Valve Hammer (VMF) map files into Godot Engine for level design and Source Engine map porting.
A multi-platform 2D game library for Go, supporting desktop, web, and Android.
An immediate mode GUI toolkit for Love2D, enabling rapid UI creation for game development tools.
A lightweight immediate mode GUI module for LÖVE game engine, enabling in-game UI creation.
A lightweight, dependency-free C++17 library for binding Lua to C++ with support for multiple Lua implementations.
A GPU-powered terrain editor and renderer for Godot 3, featuring clipmap LOD, PBR materials, and real-time sculpting.
A 2D collision detection system with continuous collision detection, multiple joint types, and tools for polygon decomposition.
A hand-crafted 2D game library in Go with a simple API for graphics, audio, and window management.
A fantasy roguelike deathcrawl game built in Rust with turn-based dungeon exploration.
A pure Rust game engine for WebGL 2.0 and native OpenGL applications.
A high-performance, GPU-accelerated 3D engine for ActionScript 3 and Adobe AIR, designed for browser-based games with high-resolution graphics.
An open-source sci-fi first-person puzzle-platformer with realistic physics simulation and cross-platform support.
A Flutter implementation of the classic 2048 puzzle game with high score tracking and colorful UI.
A cross-platform chess library for Swift providing move generation, game management, and board representation.
A Lua module that automatically hotswaps changed files in a running LÖVE game engine project.
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