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A Swift playground demonstrating SpriteKit collision detection and parameter effects on sprites.
A simple LÖVE2D library for creating objects with physics, collision detection, and optional textures.
A framework-agnostic Lua library for detecting intersections and collisions between polygons, circles, and rectangles.
A collection of classic arcade game remakes built with C++ and SFML, demonstrating clean OOP design and game development fundamentals.
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