Showing 25 of 25 projects
A lightweight, cross-browser JavaScript library for creating and displaying 3D graphics in the browser.
A fast, lightweight 2D WebGL/WebGPU renderer for creating interactive graphics and cross-platform web applications.
A fast, lightweight 2D WebGL/WebGPU renderer for creating interactive graphics and cross-platform web applications.
A fast, lightweight 2D WebGL/WebGPU renderer for creating rich interactive graphics and cross-platform web applications.
A fast, lightweight 2D WebGL/WebGPU renderer for creating interactive graphics and cross-platform web applications.
A powerful, beautiful, and open-source 3D game and rendering engine built as a friendly JavaScript framework.
A hardware-accelerated JavaScript library for training and deploying machine learning models in browsers and Node.js.
A cross-platform, safe, pure-Rust graphics API that runs natively on Vulkan, Metal, D3D12, OpenGL, and WebGPU.
A cross-platform, graphics API agnostic rendering library that follows a 'Bring Your Own Engine/Framework' style.
An open-source game engine for creating interactive 3D content and games that run directly in web browsers using WebGL and WebGPU.
A WebGL2/WebGPU-powered framework for high-performance, large-scale data visualization in the browser.
A low-level web API and shading language specification for high-performance GPU compute and graphics on the web.
Specification for the WebGPU API and WGSL shading language, enabling high-performance GPU access for web applications.
A lightweight and pluggable WebGL-driven JavaScript library for building high-performance 2D/3D maps with rich 3D features.
A modern cross-platform low-level graphics API abstraction layer and rendering framework for game engines and 3D applications.
An open-source runtime for building and deploying high-performance multiplayer games across web and desktop.
A WebGPU-accelerated TypeScript charting library for rendering millions of data points at 60 FPS with interactive dashboards.
A high-performance GPU toolkit for WebGL-based data visualization, providing low-level WebGL/WebGPU abstractions.
A framework for running deep neural network models directly in web browsers using ONNX format with WebGPU, WebGL, and WebAssembly backends.
A curated list of resources, libraries, tools, and demos for the WebGPU ecosystem.
A collection of identical 3D scenes implemented across 20+ graphics APIs, engines, and platforms for rendering comparison.
A high-performance 3D city builder game built with Three.js and WebGPU, featuring simulation running in a web worker.
A modular Rust toolkit for building roguelikes and terminal-based games with multiple rendering backends.
A write-once-run-anywhere GPGPU library for Rust that abstracts WebGPU for CUDA-like compute with portability across desktop, mobile, and browser.
A production-ready C++ vector graphics engine for SVG and Lottie rendering, optimized for performance and lightweight integration.
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