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A Svelte port of Streamdown for streaming and rendering markdown content in AI-powered applications.
A deprecated Vulkan and OpenGL sample demonstrating multi-threaded 3D rendering using worker threads and command buffers.
A C++ Vulkan driver implementation on top of D3D12, enabling Vulkan API usage on Windows systems.
A Python-based real-time binaural renderer for spherical microphone array signals with head-tracking support.
Declarative Angular components for three.js, enabling 3D scene rendering with Angular's ecosystem and performance.
A tiny GPU-based UI library for Stage3D that renders the entire interface in a single draw call.
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