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Pbr Rendering

14 projects

Showing 14 of 14 projects

glTF
glTFHTML

A royalty-free specification for efficient transmission and loading of 3D scenes and models across applications.

#khronos-group#open-standard#3d-graphics
Stars7.7k
Forks1.2k
Last commit7 days ago
Flax Engine
Flax EngineC++

A high-quality modern 3D game engine written in C++ and C# with a focus on fast workflow and stunning graphics.

#flaxengine#vulkan#open-source
Stars6.8k
Forks688
Last commit1 day ago
Ambient
AmbientRust

An open-source runtime for building and deploying high-performance multiplayer games across web and desktop.

#real-time-database#multiplayer#webassembly
Stars3.9k
Forks129
Last commit1 year ago
ClayGL
ClayGLJavaScript

A WebGL graphic library for building scalable Web3D applications with modular architecture and high-quality rendering.

#vr-ready#animation#3d-graphics
Stars2.9k
Forks296
Last commit5 months ago
Overload
OverloadC++

A free, open-source 3D game engine built in C++20 with Lua scripting and a full-featured editor.

#lua-scripting#open-source#gamedev
Stars2.4k
Forks287
Last commit3 days ago
Acid
AcidC++

A high-speed, cross-platform game engine built with modern C++17 and Vulkan for graphics rendering.

#vulkan#open-source#cpp17
Stars2.0k
Forks166
Last commit2 years ago
Acid
AcidC++

A high-speed, cross-platform game engine built with modern C++17 and Vulkan for graphics.

#vulkan#bullet-physics#open-source
Stars2.0k
Forks166
Last commit2 years ago
FWK
FWKC

A single-file, unlicensed 3D game engine/framework written in C, featuring an integrated asset pipeline and cross-platform support.

#lua-scripting#open-source#public-domain
Stars526
Forks37
Last commit10 months ago
Razix Engine
Razix EngineC++

A high-performance, cross-platform 3D game engine with Vulkan/DirectX 12 support, built on a novel 'Everything is an asset' design principle.

#vulkan#directx-12#lua-scripting
Stars488
Forks32
Last commit1 month ago
Dagon
DagonD

A feature-rich, extensible 3D game engine for the D language, built on OpenGL 4.3 and SDL2.

#d-language#sdl2#desktop-games
Stars395
Forks35
Last commit3 days ago
Cartographer
CartographerGDScript

A GPU-powered terrain editor and renderer for Godot 3, featuring clipmap LOD, PBR materials, and real-time sculpting.

#terrain-generation#real-time-editing#addon
Stars389
Forks18
Last commit5 years ago
Crystal Engine
Crystal EngineC++

A cross-platform Vulkan game engine with a FrameGraph-based renderer and a declarative C++ UI framework called Fusion.

#vulkan#graphics-engine#real-time-rendering
Stars296
Forks8
Last commit1 month ago
Mundus
MundusJava

A platform-independent 3D world editor built with Java, Kotlin, and libGDX for creating and rendering scenes in libGDX projects.

#terrain-generation#opengl#3d-editor
Stars191
Forks27
Last commit21 days ago
rustracer
rustracerRust

A physically-based glTF 2.0 renderer using Vulkan ray tracing, written in Rust.

#vulkan#ash-rs#real-time-graphics
Stars95
Forks4
Last commit2 years ago

Related Tags

#Game Engine9#3d Graphics9#Game Development7#Cross Platform7#Vulkan6#Gamedev5#Open Source5#C Plus Plus5#Physics Engine4#Gltf4#Cpp4#Lua Scripting3
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