Showing 35 of 179 projects
A collection of GDScript utilities and tools for the Godot game engine to streamline common development tasks.
A regex-based Python script with Godot Editor plugin that converts GDScript code to C# for Godot projects.
A Godot engine addon providing an integrated editor for creating visual novel games.
Reactive extensions for Godot C# providing observables for signals, lifecycle events, input, and frame events with reactive properties.
A 2D puzzle-platform remake of the Portal games built with the Godot Engine.
A plugin management system for the Godot engine that simplifies handling native iOS/Android libraries and dependencies.
A 2D top-down shooter game where the player fights to survive against waves of monsters, built with the Godot engine.
A Godot plugin that automatically generates collision shapes for multiple 3D objects with a single click.
A Godot module for high-performance multiplayer games with multi-channel ENet networking.
A GDScript port of Delaunator for fast Delaunay triangulation of 2D points in Godot Engine.
A fast-paced platformer built with Godot Engine where players use adrenaline and orbs to power up and blast through handcrafted levels.
A community-driven Agones SDK plugin for Godot Engine, enabling multiplayer game servers to communicate with Agones orchestration.
A GDNative pathfinding node for Godot that implements Dijkstra Maps for versatile pre-computed pathfinding.
A Neovim plugin for Godot 4 development, providing GDScript/GDShader LSP, DAP debugging, formatting, and in-editor Godot documentation.
A minimal top-down 2D pixel art game template for the Godot Engine with basic gameplay mechanics and UI.
A command-line tool to install, manage, and switch between different versions of the Godot Engine.
A free and open-source first-person shooter template for the Godot game engine with customizable player mechanics and interactive elements.
A Godot-based voxel game prototype that generates terrain as a single surface mesh for performance and rendering distance.
A Godot Engine plugin for rendering and managing large amounts of grass, foliage, and vegetation with good performance.
A Godot Engine module for runtime texture atlas creation, layering, and merging.
A Godot Engine demo showcasing tilemap-based pathfinding implementation for 2D games.
Adds GDScript syntax highlighting for Godot Engine to Sublime Text editor.
A Godot 4 plugin for adding loading screens with progress bars and error handling between scene changes.
Integrates the NDI® SDK with Godot for video streaming and playback within the game engine.
A GDNative plugin for Godot Engine providing lightning-fast collision checking for convex shapes (boxes, cylinders, spheres) via libccd.
A multiplayer third-person shooter example project for the Godot 3.2 game engine.
A comprehensive inventory management system for the Godot Game Engine with stacking, slot operations, and runtime debugging.
A Godot Engine demo showcasing networked physics with snapshot interpolation and UDP for real-time multiplayer games.
A breakout-style arcade game built with Godot Engine to learn game development concepts.
A desktop application that converts clipboard text into speech, allowing background audio narration of web pages.
A Godot Engine project template with code formatting, license tracking, CI/CD, and addon management.
A lightweight custom event system module for Godot Engine, enabling decoupled communication between game objects.
A multiplayer first-person shooter example project built with Godot 3.2 game engine.
FMOD audio engine integration module for Godot 4, enabling professional audio features in games.
A lightweight notification system for Godot Engine 3, enabling decoupled communication between game objects.
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