Showing 36 of 407 projects
A C++17 cross-platform single-header library for generating and manipulating UUIDs (Universally Unique Identifiers).
An OSGi-like C++ dynamic module system and service registry
A learned index structure enabling fast lookups, range searches, and updates on billions of items with minimal space usage.
A C++ header-only library implementing a fast and memory-efficient HAT-trie data structure for storing sets and maps of strings.
A header-only C++ library for solving large sparse linear systems using algebraic multigrid (AMG) method with support for GPU acceleration.
A C++ header-only library for JSON and JSON-like data formats with support for JSON Schema, JSONPath, CBOR, MessagePack, and more.
A C++ header-only library providing fast hash map and hash set implementations using hopscotch hashing with open addressing.
A freestanding C++20 input/output library designed to replace <iostream> and <cstdio> with exceptional performance.
A cross-platform C++20 port of the three.js library, enabling 3D graphics rendering in C++ applications.
A single-header JSON parser for C and C++ that performs a single allocation for the entire DOM.
Embeddable, in-memory, document-oriented database with a high-level Query builder interface, designed for fast search with complex queries.
A tool for creating and maintaining AppDirs, featuring a flexible plugin system for bundling dependencies and generating AppImages.
A high-performance GPU rendering library for scientific data visualization, built on Vulkan and up to 10,000x faster than matplotlib.
A single-header C++ library for expressive and concise print debugging, replacing cout/printf with powerful formatting and lazy evaluation.
A collection of CAPTCHA-breaking implementations using OpenCV, Tesseract OCR, and machine learning algorithms.
An over-engineered C++ assertion library providing rich diagnostic information, automatic expression decomposition, and syntax highlighting.
A small, fast, functional, and embeddable scripting language for C++ projects with Lisp-like syntax.
A generic C++17 header-only library providing sorting algorithms, sorter adapters, and related tools with a unified interface.
A C++17 std::variant implementation for C++11/14/17 compilers, providing type-safe unions.
A modern extended BASIC+OpenGL language with QB4.5/QBasic compatibility that compiles native binaries for Windows, Linux, and macOS.
A C++ library for dynamic polymorphism using mixins, enabling runtime object composition and mutation.
A collection of working examples demonstrating Google's open-source technology stack for cloud-native development.
A C++ library providing fixed-precision numeric types for safer, simpler, and more efficient arithmetic in constrained environments.
A C++ header-only JSON library with a generic value class, type traits, and support for JSON, JAXN, CBOR, MsgPack, and UBJSON.
An object-oriented C++ wrapper for libcurl that simplifies HTTP requests and network operations.
A C++ library providing LINQ-style list comprehension with both extension and query methods for expressive data manipulation.
A modern C++17 header-only quantum computing library for simulating arbitrary quantum processes.
A C++ runtime reflection library with Lua binding and JSON/XML serialization capabilities.
A cross-platform, multi-language 3D engine for real-time visualization, supporting C++, Python, Lua, and Go.
A header-only, non-intrusive, macro-free runtime reflection system for C++17 and later.
A cross-platform C/C++ library for starting, stopping, and communicating with external programs via their standard streams.
NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
A scalable C++ coroutine framework for highly parallelized CPU-bound and IO-bound workloads.
A set of C++ platform abstraction libraries for macOS, Windows, and Linux, designed for fast compile times and minimal dependencies.
A modern C++ project boilerplate with CMake, testing, CI/CD, and coverage reporting.
A small, mature C++ framework implementing Actor, Publish-Subscribe, and CSP models to simplify concurrent and multithreaded application development.
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