Showing 36 of 36 projects
A comprehensive cheatsheet of modern C++ language and library features from C++11 to C++23.
A curated collection of resources for learning and using modern C++ (C++11 and beyond).
An open-source voxel game engine and creation platform with easy modding and game development tools.
A header-only, fast, and reliable entity-component system (ECS) library for modern C++ game development.
A fast and lightweight Entity Component System (ECS) for building games and simulations with millions of entities in C and C++.
A fast, single-header C++11/14/17/20/23 testing framework designed for minimal compile times and in-production-code testing.
Header-only C++17 library providing static reflection for enums without macros or boilerplate code.
A C++ parallel algorithms library that enables high-performance computing on GPUs and multicore CPUs with a productivity-focused interface.
A high-performance, header-only C++ library for binding to Lua with advanced features and zero-overhead abstractions.
A C++ graphics library for data visualization with interactive plotting, high-quality export, and dozens of plot categories.
A curated list of awesome header-only C++ libraries across various domains like parsing, data formats, concurrency, and graphics.
A C++ library for compile-time regular expression matching, searching, and capturing with PCRE-like syntax.
A lightweight, modular, and embeddable C++20 GUI library with a declarative DSEL interface for building resolution-independent interfaces.
A tiny and efficient C++/Python binding library with faster compilation, smaller binaries, and lower runtime overhead than pybind11.
A modern, high-performance HTTP and REST framework for C++ with a clean API.
An improved, open-source version of the X-Ray Engine used in the S.T.A.L.K.E.R. game series, featuring bug fixes, performance boosts, and cross-platform support.
A single-header argument parsing library for modern C++17 applications.
A Jupyter kernel for C++ that enables interactive computing with cling interpreter and xeus protocol.
A fast, lightweight, modern, and easy-to-use C++17/20/23 thread pool library for high-performance parallel computing.
A high-performance asynchronous C++ logging library designed for low-latency, performance-critical applications.
An open-source asynchronous framework for building high-performance C++ microservices and utilities with rich abstractions.
NVIDIA's implementation of the C++ Standard Library for CUDA C++ development.
A header-only C++17 library providing macros and functions to obtain the names of variables, types, functions, macros, and enums at compile-time.
A simple, high-performance, zero-copy C++17 serialization and reflection library with no dependencies.
A zero-dependency C++ header-only parser combinator library for creating parsers according to Parsing Expression Grammars.
A high-performance C++ library for parsing floating-point and integer numbers from strings, 4x to 10x faster than strtod.
A header-only, event-based C++17 wrapper for libuv that provides a modern API while staying true to libuv's original interface.
A header-only C++17 library for parsing and serializing TOML configuration files with full language support.
A high-speed, cross-platform game engine built with modern C++17 and Vulkan for graphics rendering.
A high-speed, cross-platform game engine built with modern C++17 and Vulkan for graphics.
A header-only template engine for modern C++ with a Jinja2-like syntax, using nlohmann/json for data.
A repository containing slides and materials from the CppCon 2017 conference for C++ developers.
A purely native C++ cross-platform GUI framework for building Android and iOS applications with native widgets.
A C++ library for reading, writing, creating, and modifying Microsoft Excel .xlsx files.
A repository containing presentation slides and materials from the CppCon 2020 conference.
A cross-platform C++ game engine for 2D and 3D development with Vulkan rendering and Lua scripting.
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