A lightweight cross-platform serial port library with protocol parsing for C++, C, C#, Java, Python, Node.js, Electron, and Rust.
CSerialPort is a lightweight, cross-platform serial port library that enables developers to read from and write to serial ports across multiple operating systems. It provides a unified API for serial communication and includes features for custom protocol parsing, making it suitable for hardware interfacing and embedded projects. The library also offers bindings for popular programming languages like Python, Java, C#, and Rust.
Developers working with serial communication in embedded systems, IoT devices, industrial automation, or hardware prototyping who need a cross-platform solution with support for multiple programming languages.
CSerialPort stands out for its extensive cross-platform support, language bindings, and built-in protocol parsing capabilities, offering a more accessible and flexible alternative to platform-specific serial APIs.
CSerialPort - lightweight cross-platform serial port library and protocol parsing for C++/C/C#/Java/Python/Node.js/Electron/Rust
Provides a unified API across Windows, Linux, macOS, Android, and FreeBSD, eliminating the need for platform-specific code, as emphasized in the design principles.
Offers bindings for C, C#, Java, Python, Node.js, Electron, and Rust, enabling seamless integration into diverse software stacks, as listed in the features.
Includes the IProtocolParser interface for implementing custom communication protocols, with examples like CommNoGuiProtocol, facilitating complex data parsing.
Features CSerialPortHotPlugListener for monitoring serial port connection and disconnection events, enhancing application robustness in dynamic hardware environments.
Key features such as character interval time and raw async modes are listed as long-term goals in the TODO list, indicating they are not yet fully implemented.
The primary API documentation is provided as a Windows .chm file, which may not be easily accessible on Linux or macOS without conversion or specific viewers.
Building for non-standard targets like ARM or RISC-V requires manual toolchain configuration and multiple CMake commands, which can be daunting for inexperienced developers.
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