Showing 36 of 1194 projects
A fast and flexible C++ template container class for storing data in arbitrary tree structures with STL-compatible interfaces.
A compact C++ small vector implementation using tagged pointers for stack-allocated storage with minimal overhead.
An open-source macOS application that transforms video into glitch art through real-time distortion filters and effects.
A minimal full-text search engine using inverted Roaring bitmap indexes with compact storage, operating in database and document modes.
A simple Windows EXE packing tool for learning and investigating PE file structure.
A C++ regular expression library that is the ancestor to std::regex and offers extended functionality.
A C++ library for interoperating with Steam servers, designed to be framework-agnostic and integrate with any event loop.
Library and utilities for working with ifm pmd-based 3D Time-of-Flight cameras, supporting O3R, O3D, and O3X platforms.
A shebang-friendly script that compiles and executes single C99, C11, and C++ files like interpreted scripts.
A C++ library implementing homomorphic encryption schemes (BGV, CKKS, TFHE) for privacy-preserving computation on encrypted data.
A cross-platform C++ library for creating Vulkan windows and handling input events, abstracting platform-specific complexities.
A tactical space combat game
Provides the ROS interface definition language (.msg/.srv/.action) and code generation tools for ROS 2.
A C++ Godot engine module for creating voxel worlds with editor integration, gameplay features, and extendability.
A Blazor WebAssembly port of DiabloWeb, enabling the classic Diablo game to run as an offline-capable PWA.
A free, open-source voxel-based sandbox game where you explore and survive on a strange alien planet.
A high-precision, grid-based C++ library for ground segmentation in LiDAR point clouds, designed for safety-critical autonomous driving and robotics.
A C++ reflection library for automatic serialization/deserialization of JSON, YAML, and binary formats.
Community-maintained source port modernizing the original Little Big Adventure 2 game engine for preservation and education.
ESP32-based digital door signs using e-paper displays that load images from a web server with energy-saving deep sleep.
A CMake module providing precompiled header support via custom CXXPCH/CPCH compiler extensions, now obsolete since CMake 3.16.
An open-source real-time strategy and first-person shooter space combat game with multiplayer support.
A cross-platform, single-header crash-reporting library for modern C++ applications that generates .dmp and .txt crash logs.
Transpiles Golang code into Arduino-compatible C++ for automated testing of ESP32 IoT projects.
A C++ extension for ROS dynamic_reconfigure that enables runtime parameter modification without writing configuration files.
A C++ driver for RethinkDB 2.0, enabling native database interactions with modern C++ syntax.
An open-source transportation simulator where players build and manage a transport company across rail, road, ship, and air networks.
An esoteric programming language where you code like an electrician using currents, generators, and components.
A Vulkan-based renderer implementing phenomenological transparency and SBVH acceleration for real-time transparency research.
A reverse-engineered reimplementation of the classic Death Rally game engine, requiring original game assets.
A modern C++ library providing 2D/3D geometry primitives, mesh generation, and ray intersection for applications like editors and ray tracing.
A fast, lightweight, single-header C++17 CSV parser library that parses rows and cells lazily on demand.
A C++ header-only template library for wildcard pattern matching with runtime and compile-time execution.
A modern C++ interface wrapper for TinyXML with templates, exceptions, and improved error handling.
A Haxe library providing WebSocket client and server implementations for multiple target platforms.
C++ backend for the jupyter-leaflet widget, enabling interactive map visualizations in Jupyter notebooks.
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