Showing 18 of 54 projects
A NativeScript plugin for building augmented reality experiences on iOS and Android.
Build persistent cloud-based AR apps that anchor digital content to real-world locations using ARKit and Swift.
A web-based avatar system that loads multiple 3D model formats and provides full-body inverse kinematics with microphone-driven facial animation.
A Swift Playground demonstrating ARKit capabilities with multiple augmented reality scene examples.
A lightweight JavaScript/WebGL library for real-time face detection, depth estimation, and 3D face insertion in the browser.
An Adobe Air Native Extension for building augmented reality apps on Android and iOS using the Wikitude SDK.
A React Native library for accessing device compass heading information on iOS and Android.
iOS device motion wrapper for React Native providing roll, pitch, yaw, and other motion data.
Examples and libraries for the IN2AR augmented reality SDK, demonstrating AR capabilities and integration.
Detects objects in real-time using Firebase ML Kit and displays 3D AR labels via ARKit and SceneKit.
An interactive Swift Playground book that teaches ARKit basics and builds a navigation aid for the visually impaired.
AS3 port of the industry standard ARToolkit library, for Flash Player 11. (website)
A WebXR-based augmented reality measuring tape that measures real-world objects in multiple units.
A multiplayer AR game that detects objects in real-time using Firebase ML Kit and tags them with 3D labels shared via Firebase RTDB.
A demo project showing how to use the WebXR Depth Sensing Module in Babylon.js with real-time depth image visualization.
A marker-based augmented reality library for Flash/Adobe AIR applications using ActionScript 3.
A Capacitor plugin providing native compass heading data with accuracy monitoring for iOS and Android.
An augmented-reality WebXR animation of Chopin's "Winter Wind" Étude that creates a virtual piano portal on your wall.
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