Showing 16 of 16 projects
A curated list of awesome ARKit projects, tutorials, and resources for iOS augmented reality development.
A curated collection of articles, tutorials, and repositories for deep learning in iOS and Apple platforms development.
A collection of identical 3D scenes implemented across 20+ graphics APIs, engines, and platforms for rendering comparison.
An event-driven animation system for Swift that combines the observer pattern with custom spring animations.
A high-performance iOS library for displaying spherical or cylindrical panoramas with touch or motion controls.
A collection of practical ARKit 2.0 sample projects for iOS developers, featuring drawing, 3D modeling, physics, and face detection.
A comprehensive beginner's guide to ARKit with step-by-step lessons covering Swift, iOS, SceneKit, and ARKit features.
A Swift library for creating customizable 3D loading animations using SceneKit with OpenGL.
An example iOS app demonstrating best practices for placing virtual objects using ARKit with visual feedback and gesture interactions.
An iOS 360-degree video player that streams from AVPlayer with device motion support.
A lightweight 360-degree video player for iOS using SceneKit with VR and stereoscopic support.
An open-source Swift library for 360 video and image playback, plus generic 3D scene creation on iOS.
The easiest and fastest way to embed 3D models in iOS apps using SceneKit and Model I/O.
Build persistent cloud-based AR apps that anchor digital content to real-world locations using ARKit and Swift.
Swift framework for converting Assimp-supported 3D models into SceneKit scenes at runtime.
A Swift toolkit for creating interactive VR experiences on iOS with SceneKit and viewfinder-based interaction.
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