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An iOS library that combines ARKit's local accuracy with CoreLocation's GPS scale to place AR objects using real-world coordinates.
An iOS library that combines ARKit's local accuracy with CoreLocation's GPS scale to place AR objects using real-world coordinates.
A collection of practical ARKit 2.0 sample projects for iOS developers, featuring drawing, 3D modeling, physics, and face detection.
A comprehensive beginner's guide to ARKit with step-by-step lessons covering Swift, iOS, SceneKit, and ARKit features.
A library for building fast, web-based augmented reality applications using the PlayCanvas Editor and Engine.
A Swift framework that enables immersive AR headset experiences using Google Cardboard, with handheld AR alternatives.
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