Showing 14 of 14 projects
Original source code and binaries for MS-DOS 1.25, 2.0, and 4.0, released for historical reference and exploration.
A free and open-source PlayStation 3 emulator and debugger written in C++ for Windows, Linux, macOS, and FreeBSD.
A free assembler/linker toolchain for developing games and software for the Nintendo Game Boy and Game Boy Color.
A Flappy Bird clone written in 16-bit x86 assembly that runs directly on hardware without an operating system.
A multi-platform cross assembler package supporting 16+ classic CPU architectures for retro development.
A high-level assembly language for writing homebrew software and games on retro console platforms.
An interactive assembly shell written in Rust for exploring and executing x86/x64 assembly instructions.
Size-optimized ports of the 240p Test Suite for NES, Game Boy, and Game Boy Advance to test retro video output.
Adds save state functionality to Game Boy and Game Boy Color games when played on original hardware via ROM patches.
A comprehensive repository of course materials for a university-level data structures and program representation class.
A faithful port of the 2048 puzzle game for Game Boy and Master System consoles.
A Swift playground for learning x86 assembly language through an interactive development environment.
A Visual Studio Code extension providing language support for RGBDS Game Boy assembly development.
A collection of Game Boy programming examples and techniques for learning retro game development.
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