Showing 36 of 41 projects
A lightweight, open-source 2D game engine for ActionScript 3 that leverages GPU acceleration via Stage3D for cross-platform deployment.
A professional-grade, scalable Flash game engine built for industry-quality 2D and 3D games.
ActionScript 3 animation and loading libraries including GSAP (TweenLite, TweenMax) and LoaderMax for Flash/Flex development.
A free ActionScript 3 library for fast 2D Flash game development with built-in graphics, collision, and debugging tools.
A free ActionScript 3 library for fast 2D Flash game development, handling graphics, collision, input, and debugging.
An HTTP/HTTPS client library for ActionScript 3, implementing the HTTP protocol to replace Flash's URLRequest/URLStream API.
A lightweight MVC framework for ActionScript 3 applications, implementing the classic Model-View-Controller design pattern.
A lightweight, open-source Flash video player library for FLV, F4V, MP4, and streaming video playback.
A Flash-based port of sfxr for generating and synthesizing retro game sound effects with caching and mutation features.
ActionScript 3 cryptography library providing common encryption, hashing, and TLS/SSL support.
A high-performance ActionScript 3 library for playing animated GIFs in Flash applications.
An ActionScript 3 library for replaying Amiga SoundTracker (MOD) and FastTracker (XM) music formats.
An open-source cross-platform game engine written in ActionScript 3 for developing games and applications across web, desktop, and mobile.
A behavior tree implementation for ActionScript 3, ported from the original Objective-C version.
An unofficial Adobe AIR Native Extension for accessing OUYA controller functionality in ActionScript 3 applications.
An ActionScript 3 implementation of Apple's AirPlay protocol for Adobe Air applications.
A virtual gamepad library for Adobe AIR mobile games, converting touch input into directional controls and button presses.
A multi-touch framework for ActionScript 3 that simplifies complex gesture interactions for Flash applications.
A grid-based pathfinding library for ActionScript 3 that finds shortest routes using Dijkstra's algorithm.
A library for creating image transitions and slideshows in ActionScript 3 for Flash Player 9-11.
An ActionScript 3 JSON document object mapper that uses metadata annotations and mixins for flexible JSON-to-object mapping.
An asynchronous GIF decoder for Flash/ActionScript 3 that plays animated GIFs without freezing the UI.
A collection of functional programming idioms for ActionScript 3 inspired by Haskell and CoffeeScript.
A discontinued ActionScript 3 game engine for 2D GPU-accelerated rendering using Stage3D.
A lightweight HTTP library for ActionScript 3 and Adobe AIR, inspired by Square's OkHttp builder patterns.
A virtual camera library for Starling applications built in ActionScript 3, enabling interactive scene exploration.
An open-source data visualization framework for ActionScript 3, built on Degrafa and Adobe Flex 3.
A particle effect designer tool for the Starling framework, enabling creation and management of particle systems for 2D games.
A pure ActionScript 3 PDF viewer built from scratch using the Adobe PDF specification standard.
An ActionScript 3 port of Mozilla's Rhino JavaScript interpreter for embedding JavaScript in Flash/AIR applications.
An XML-to-object mapping library for ActionScript 3, compatible with XStream.
A modular ActionScript 3 library for TUIO (Tangible User Interface Objects) protocol implementation with gesture support.
An ActionScript 3 UI library with an extensible MVC pattern, designed for building rich Flash applications.
An ActionScript 3 parser for BVH (Biovision Hierarchy) motion capture files.
ActionScript 3 library for dynamic layout management with modular alignment and array-like object structures.
A library implementing the XXTEA encryption algorithm for ActionScript 3, supporting ByteArray and String data.
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