An HTTP/HTTPS client library for ActionScript 3, implementing the HTTP protocol to replace Flash's URLRequest/URLStream API.
AS3HTTPClient is an HTTP/HTTPS client library for ActionScript 3 that implements the HTTP protocol to replace Flash's URLRequest/URLStream API. It provides support for various HTTP methods, HTTPS via AS3Crypto TLS, and works in both Flash and AIR runtimes, offering developers more control over HTTP communications.
ActionScript 3 developers building Flash or AIR applications who need a customizable HTTP client with support for advanced features like HTTPS, multipart/form-data, and chunked transfer encoding.
Developers choose AS3HTTPClient over Flash's native URLRequest/URLStream because it offers a deeper implementation of the HTTP protocol, supports more HTTP methods and data encodings, and provides HTTPS capabilities through AS3Crypto, all while maintaining compatibility with both Flash and AIR.
HTTP Client for AS3
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Implements core HTTP methods like GET, POST, PUT, DELETE, and PATCH, along with chunked transfer encoding, providing more granular control than Flash's native URLRequest/URLStream API.
Works in both Flash and AIR environments as stated in the goals, making it versatile for various ActionScript 3 projects without runtime restrictions.
Handles multipart/form-data and application/x-www-form-urlencoded POST data, essential for complex HTTP communications like file uploads or form submissions.
Uses AS3Crypto TLS for HTTPS support, offering secure connections where native Flash/AIR options might be limited or insufficient.
The README explicitly states it is 'really old and unsupported,' meaning no updates or fixes, which poses risks for long-term maintenance and security.
Admits bugs with AS3Crypto that prevent HTTPS from working on certain domains like Yahoo, limiting reliability for secure communications in production.
Missing key HTTP features such as connection keep-alive and gzip compression, as listed in 'Next to implement,' reducing performance and efficiency in modern applications.
Requires a flash socket policy server for use in Flash environments, adding deployment complexity compared to AIR, as noted in the README's debugging section.