Showing 34 of 34 projects
An Adobe Flash Player emulator written in Rust that runs on desktop and web via WebAssembly.
A unified HTML5 audio/video player with consistent UI across browsers, supporting MP4, WebM, MP3, HLS, Dash, YouTube, and more.
A lightweight, open-source 2D game engine for ActionScript 3 that leverages GPU acceleration via Stage3D for cross-platform deployment.
An open-source library for cross-platform creative development, inspired by Flash and AIR APIs.
A Snapchat-inspired iOS camera framework for easy photo and video capture with minimal configuration.
A full-featured GUI tool for flashing and configuring Tasmota firmware on ESP8266 devices.
An ActionScript 3 application framework for Flash and Flex, offering dependency injection, module management, and command-driven architecture.
A 2D game engine for cross-platform development targeting HTML5, Flash, Android, and iOS.
A browser-based emulator for NES, SNES, Sega Mega Drive, and GameBoy consoles built on Adobe Flash.
A professional-grade, scalable Flash game engine built for industry-quality 2D and 3D games.
A cross-platform desktop UI tool for managing ESP32 microcontrollers running MicroPython, featuring an IDE, file manager, REPL, and real-time dashboards.
A robust ActionScript 3 bytecode assembler/disassembler and SWF manipulation toolkit for reverse engineering and modification.
A free ActionScript 3 library for fast 2D Flash game development, handling graphics, collision, input, and debugging.
A high-performance, GPU-accelerated 3D engine for ActionScript 3 and Adobe AIR, designed for browser-based games with high-resolution graphics.
A particle system extension for the Starling framework, compatible with Particle Designer configurations.
ActionScript 3 API for integrating Leap Motion hand tracking into Flash and AIR applications.
An open-source Flash-based video player for embedding videos on websites.
A suite of development tools for decompiling and debugging Adobe Flash SWF files.
ActionScript 3 client library implementing the RFC6455 WebSocket protocol standard for real-time communication.
An HTTP/HTTPS client library for ActionScript 3, implementing the HTTP protocol to replace Flash's URLRequest/URLStream API.
A Flash library enabling Flex and ActionScript clients to connect to Socket.IO servers with WebSocket support.
AS3 framework for GPU-accelerated image processing and effects in Flash/AIR applications.
A complete ActionScript PDF library for reading and creating PDF documents from SWF files, ported from Java iText.
A modern lightweight sound manager for ActionScript 3, simplifying audio playback with seamless transitions and built-in tweening.
An Inversion of Control (IOC) framework for building games with the Starling framework, featuring dependency injection and view mediation.
ActionScript3 software synthesizer library for dynamic sound generation using Music Macro Language and MIDI files.
An ActionScript 3 library for interfacing with OAuth 2.0 services in Flash, Flex, and AIR projects.
An embeddable Flash video player supporting FLV, F4V, MOV, MP4, Vimeo, and YouTube videos.
An ActionScript 3 library for parsing OpenType fonts and rendering them with GPU acceleration via Stage3D.
A Flash-based port of sfxr for generating and synthesizing retro game sound effects with caching and mutation features.
A Flash OSMF-based hybrid CDN and P2P solution for delivering live HLS video streams.
Pure ActionScript 3 library for encoding and decoding Adobe Texture Format (ATF) files.
A pure ActionScript 3 driver for MongoDB that enables direct database communication without server-side languages.
A set of dungeon generation algorithms with a visualizer for roguelike and RPG development.
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