Showing 26 of 26 projects
An Adobe Flash Player emulator written in Rust that runs on desktop and web via WebAssembly.
A lightweight, language-independent RPC framework for building cross-language services with clean abstractions for transport and serialization.
A lightweight, open-source 2D game engine for ActionScript 3 that leverages GPU acceleration via Stage3D for cross-platform deployment.
An ActionScript 3 application framework for Flash and Flex, offering dependency injection, module management, and command-driven architecture.
A professional-grade, scalable Flash game engine built for industry-quality 2D and 3D games.
A robust ActionScript 3 bytecode assembler/disassembler and SWF manipulation toolkit for reverse engineering and modification.
A high-performance, GPU-accelerated 3D engine for ActionScript 3 and Adobe AIR, designed for browser-based games with high-resolution graphics.
A particle system extension for the Starling framework, compatible with Particle Designer configurations.
ActionScript 3 API for integrating Leap Motion hand tracking into Flash and AIR applications.
A curated list of awesome libraries, frameworks, and tools for ActionScript 3 and Adobe AIR development.
A cross-platform Stage3D framework for creating hardware-accelerated 2D games and graphical applications in Haxe, TypeScript, JavaScript, or ActionScript 3.
ActionScript 3 client library implementing the RFC6455 WebSocket protocol standard for real-time communication.
A Flash library enabling Flex and ActionScript clients to connect to Socket.IO servers with WebSocket support.
A native extension providing modern WebView components for Adobe AIR applications across macOS, Windows, iOS, and Android.
A complete ActionScript PDF library for reading and creating PDF documents from SWF files, ported from Java iText.
A modern lightweight sound manager for ActionScript 3, simplifying audio playback with seamless transitions and built-in tweening.
A framework built on Starling that adds FlashPunk-inspired structure and organization to 2D game development.
An Inversion of Control (IOC) framework for building games with the Starling framework, featuring dependency injection and view mediation.
A native extension for Adobe AIR that enables developers to integrate Microsoft Kinect motion sensing capabilities into desktop applications.
An ActionScript 3 library that parses and renders SVG files into interactive Flash display objects.
An Open Source Media Framework extension for playing MPEG-DASH video on any device supporting Adobe Flash.
An ActionScript 3 library providing binary data processing, cryptographic algorithms, and image encoding.
A functional, composable API for ActionScript 3 that simplifies working with both interactive (arrays) and reactive (events) data.
A free transform tool for manipulating objects in 2D space, available in ActionScript 3.0 and JavaScript versions.
Utility classes for working with SQLite databases in Adobe AIR applications with connection pooling and transaction support.
A pure ActionScript 3 driver for MongoDB that enables direct database communication without server-side languages.
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