Showing 7 of 7 projects
A set of high-performance 2D and 3D physics engines written in Rust for games, animation, and robotics.
A lightweight 3D physics engine for JavaScript, converted from OimoPhysics.
A Godot extension that replaces the built-in physics engine with Jolt Physics for better performance and stability.
A lightweight, modern 3D physics engine for JavaScript with TypeScript support and tree-shaking capabilities.
A lightweight, fast, and simple 3D physics engine in C++ designed for games, supporting only box collision for ease of use.
A 2D and 3D physics engine plugin for Godot, offering improved stability, performance, fluid simulation, and determinism.
Bullet 3D Physics bindings for Haxe, enabling cross-platform physics simulation for HL/C and JavaScript targets.
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