Showing 18 of 18 projects
A fantasy computer for making, playing, and sharing tiny retro games with built-in development tools.
A Doom 1 & 2 renderer written in Rust, featuring a modern OpenGL 3+ pipeline and 100% safe code.
A minimalist, historically accurate source port of Doom and other Doom-engine games for modern computers.
A collection of retro-styled, accessible UI components that can be copied and pasted into applications.
An all-in-one retro gaming platform for Linux systems, delivered as a self-contained Flatpak application.
A browser-based music tracker that plays and edits Amiga MOD and FastTracker XM files using plain JavaScript.
A classic overhead run-and-gun game supporting up to 4 players in co-op and deathmatch modes with over 100 user-created campaigns.
An open-source pixel art sci-fi real-time strategy game mod for OpenRA with multiplayer, bots, and a map editor.
A JavaScript programming environment and IDE for MS-DOS/FreeDOS with graphics, sound, and p5.js compatibility.
A cross-platform source port of System Shock that closely mimics the original with quality-of-life improvements.
A refined DOOM source port for Windows PC that modernizes the classic game while preserving its nostalgic pixelated aesthetic.
A feature-packed launcher, emulator, and ROM manager for the Odroid Go handheld gaming device.
A neon-drenched, retro-futuristic color scheme for Neovim, forked from Synthwave84 with customizable glow effects.
A toolchain that compiles Rust code to GBZ80 assembly for creating Game Boy games.
A minimalist Quake source port that accurately reproduces the original v1.09 DOS experience with no modern enhancements.
A Forth-based development kit for creating Game Boy games, featuring an assembler, cross-compiler, and library.
A portable, cross-assembler engine and development system supporting multiple CPU architectures with a Motorola-style macro language.
A terminal-based Yule Log fireplace with retro ASCII animation and interactive snowfall.
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