Showing 13 of 13 projects
A modular, native macOS application for retro video game emulation with support for dozens of classic consoles.
A curated list of Game Boy and Game Boy Color development resources, including tools, documentation, emulators, and open-source ROMs.
A minimalist, historically accurate source port of Doom and other Doom-engine games for modern computers.
A modular Rust toolkit for building roguelikes and terminal-based games with multiple rendering backends.
An all-in-one retro gaming platform for Linux systems, delivered as a self-contained Flatpak application.
A classic overhead run-and-gun game supporting up to 4 players in co-op and deathmatch modes with over 100 user-created campaigns.
A modern C++ re-implementation of the classic DOS game Duke Nukem II, offering enhanced graphics and usability on modern systems.
A JavaScript programming environment and IDE for MS-DOS/FreeDOS with graphics, sound, and p5.js compatibility.
A curated collection of resources for developing applications and games for DOS operating systems.
A minimalist Quake source port that accurately reproduces the original v1.09 DOS experience with no modern enhancements.
An OpenGL source port for the classic Catacomb 3D games, enhancing graphics and adding modern features while preserving original gameplay.
A portable C reimplementation of the classic ZX Spectrum isometric 3D game 'The Great Escape'.
An unofficial open-source engine reimplementation of the classic game trilogy Crystal Caves, with modern improvements.
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