Showing 6 of 6 projects
A curated collection of resources, libraries, and tools for multiplayer game network programming (netcode).
A set of Godot addons for building responsive, rollback-networked multiplayer games with client-side prediction and lag compensation.
An HTML5 multiplayer game engine supporting up to 64 concurrent players with Box2D physics on low-cost VMs.
A high-performance C# ORM for SQL and NoSQL databases with built-in messaging, pub-sub, and client-server architecture.
A Godot 4 C# game template with ENet multiplayer, visual in-game debugging, and performance-optimized components.
A buffer-based networking library for Luau/Roblox that serializes data with a custom serializer for high performance.
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.