Showing 4 of 4 projects
A connection-oriented, message-based UDP transport layer for games with reliable/unreliable messaging, encryption, and P2P NAT traversal.
A scalable game server framework with clustering support and client libraries for iOS, Android, Unity, and others.
A C++ network library for client/server games with secure authentication, reliable messaging, and competitive multiplayer features.
A real-time messaging server for building scalable in-app notifications, multiplayer games, and chat apps.
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