Showing 36 of 39 projects
A libre real-time strategy game engine for classic Westwood games like Command & Conquer: Red Alert.
A free engine clone of the Genie Engine used by Age of Empires, Age of Empires II, and Star Wars: Galactic Battlegrounds.
A modern source port of Diablo and Hellfire with engine improvements, bug fixes, and quality-of-life features.
An open-source engine for playing and developing Classic Tomb Raider games across multiple platforms.
An improved, open-source version of the X-Ray Engine used in the S.T.A.L.K.E.R. game series, featuring bug fixes, performance boosts, and cross-platform support.
Open-source voxel-based sandbox game where players engineer and construct spaceships and stations in space.
A community-maintained, open-source engine for Quake III Arena and Team Arena, providing modern enhancements and cross-platform support.
A high-performance, memory-efficient Minecraft server implementation written in Rust, compatible with vanilla 1.21.8 clients.
An open-source clone of the classic 'UFO: Enemy Unknown' and 'X-COM: Terror From the Deep' strategy games.
A 2D online multiplayer submarine survival game set in the icy oceans of Jupiter's moon Europa.
A modern, cross-platform source port of Doom 3 that fixes bugs and adds new features while preserving original gameplay.
A Doom 3 BFG Edition source port with modern DX12/Vulkan renderer, PBR, global illumination, and enhanced modding support.
A modern, optimized Quake III Arena engine with Vulkan and OpenGL renderers, focused on performance, security, and mod compatibility.
An open-source port of the classic DOS game Prince of Persia, built on SDL with modern enhancements and mod support.
A modern reverse-engineered replacement for the Jedi Engine, enabling Dark Forces and future Outlaws support on modern systems.
A high-performance QuakeSpasm fork that offloads rendering to the GPU for smooth gameplay on demanding custom maps.
A cross-platform source port of System Shock that closely mimics the original with quality-of-life improvements.
An open-source reimplementation of the Might and Magic 6-8 game engine for modern platforms with enhanced graphics and modding support.
An open-source action-adventure RPG MMO built with Godot and Rust, offering offline, online, and private server gameplay.
A 2D platformer combining Mario gameplay with Portal mechanics, built with the LÖVE framework.
An enhanced open-source engine for Return to Castle Wolfenstein, merging ioquake3 improvements with the original RTCW codebase.
An open-source first-person roguelike dungeon crawler game built in C++ with multiplayer support.
A modern and lightweight mod manager for Thunderstore games.
A curated list of awesome resources, mods, tools, and software related to the Minecraft game and its ecosystem.
An open-source, mod-oriented remake of Civilization III built with Godot and C#, modernizing the classic 4X game.
An unofficial open-source OpenGL/SDL2 reimplementation of Sid Meier's Alpha Centauri and Alien Crossfire for modern systems.
A PC reimplementation of Super Mario 64, enabling modding, custom assets, and cross-platform play.
An upgraded and refactored open-source engine for running the classic game Cave Story.
A portable, cross-platform engine for Command & Conquer Tiberian Dawn and Red Alert, offering faithful gameplay with modern fixes.
A set of engine modifications for Fallout 2, providing bug fixes, modern OS support, and extended scripting for modders.
A Godot addon that adds Lua API support for creating sandboxed modding environments in GDScript, C#, or GDExtension.
An open-source, high-performance code editor for GameMaker projects, offering modern features and a comfortable editing experience.
Open-source release of the complete Star Wars Jedi Knight II: Jedi Outcast game engine source code.
A clean-room reimplementation of the Diablo 2 game engine in C, designed for portability and modding.
Source code and build guide for the Starbound game, enabling custom modifications and development.
An open-source game engine for creating and modding Mount & Blade-style role-playing games, built with C# and Ogre3D.
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