Showing 12 of 48 projects
An open-source game engine for creating and modding Mount & Blade-style role-playing games, built with C# and Ogre3D.
A cross-platform scripting language and compiler back-end for adding sandboxed modding support to GameMaker games.
A reverse-engineered reimplementation of the classic Death Rally game engine, requiring original game assets.
A fantasy action RPG built with the open-source FLARE engine, featuring dungeon exploration and real-time combat.
A 2D canvas game where players jump between planets, featuring a distributed server architecture with WebRTC communication.
A free/libre 2D action roleplaying game engine for creating classic ARPGs like Diablo and Baldur's Gate.
A cleaner reimplementation of CraftOS with improved API design and thread management for ComputerCraft.
A runtime compiler and interpreter for GameMaker that enables mod support, live scripting, and scratchpad experimentation by loading and executing GML code at runtime.
A Minecraft mod providing configurable explosion control and damage settings for Fabric and NeoForge.
A lightweight modding API for Minecraft that enables easy creation and installation of mods.
A simple Krist shop for Minecraft mods that supports multiple wallets and configurations with automated item dispensing.
A disassembly of the 1994 Game Boy game 'The Jungle Book' with tools for analysis and modification.
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