Showing 36 of 76 projects
A GameMaker Studio 2 plugin for timed and animated gamepad vibration with independent motor control.
A tile-based dynamic lighting engine for GameMaker Studio 2 that projects shadows to create atmosphere in 2D games.
A unit testing framework for GameMaker Studio 2.3+ enabling developers to write and run tests for their game code.
A foreach() loop implementation for GameMaker 2.3+ supporting arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities, and structs.
A lightweight GameMaker library for centralized, persistent live configuration and game balancing via an automatic debug overlay.
A simple immediate mode GUI framework for GameMaker with reskinnable widgets and native display capabilities.
A GameMaker library for creating complex particle emitters, systems, and particles.
A GameMaker library providing debug overlay views for monitoring resources, instances, audio, and more to identify bugs and memory leaks.
A non-volatile surface system for GameMaker Studio 2 that prevents surface loss during device sleep or focus changes.
A garbage-collected List class for GameMaker Studio 2.3+ built on standard arrays, offering array accessors and 50+ functions.
A template for creating C++ DLL extensions for GameMaker, automating function registration and GMX generation.
A comprehensive HTTP and FormData wrapper for GameMaker Studio 2, simplifying web requests and file uploads.
A GameMaker Studio 2 library providing advanced gamepad support, input customization, and device management for PC and console games.
A collection of utility and mathematical functions for GameMaker Studio 2, including number theory, linear algebra, and graph algorithms.
A GameMaker base class for custom exceptions with improved error output, stack traces, and YYC support.
A library of scripts for implementing UI designs in GameMaker Studio 2 projects.
A retro groove theme for GameMaker Studio IDE that provides a nostalgic color scheme for the development environment.
A GameMaker script collection for deep copying sequences and their components to enable runtime modification without affecting original assets.
High-quality Vim syntax highlighting for GameMaker Studio 2's GML language.
A simple deep file search function for GameMaker Studio 2.3 that recursively searches directories.
A cross-platform GameMaker extension for retrieving detailed system information and resource usage.
Recursively deep copy nested arrays, structs, and class instances in GameMaker.
A collection of CC0-licensed programming libraries for GameMaker Studio 2 development.
A Discord Webhook integration system for GameMaker with full message, embed, file, and poll support.
A cross-platform companion app and Discord Rich Presence module for GameMaker IDE that displays development activity.
A GameMaker Studio 2.3.0 tool that collects room data (dimensions, instance positions, variables) and exports it to a JSON file.
A GPU-based height-field fluid simulation solver for GameMaker Studio 2.3+ with customizable visual effects.
A collection of matrix manipulation functions for GameMaker LTS 2022.
A GameMaker Studio 2 framework for automatic game view resizing across different display and window sizes.
GameMaker extension providing GML bindings to the FMOD Studio and Core audio APIs.
Automatically export Aseprite files and import them as sprites into GameMaker.
Extracts high-precision mouse/pointer motion data on Windows for drawing software and applications requiring accurate input.
A comprehensive, easy-to-use timer system for GameMaker Studio 2.
Extract text strings for localization from GameMaker Studio 2 projects and save them to JSON.
A simple, control-focused replacement for GameMaker: Studio 2.3 alarms with pausing support.
Promise-like callback chaining for GameMaker, designed for offline singleplayer games with a simpler, error-free approach.
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