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An open-source, no-code game engine for creating 2D, 3D, and multiplayer games across mobile, desktop, and web platforms.
A curated list of awesome libraries, snippets, guides, and projects for the GameMaker game engine.
An efficient, internationalized text renderer for GameMaker with multi-effects support, optimized for dynamic dialogue.
An open-source, high-performance code editor for GameMaker projects, offering modern features and a comfortable editing experience.
A robust finite state machine for GameMaker Studio 2.3+ that organizes game object behavior into a single, manageable system.
A narrative engine and dialogue scripting language for GameMaker LTS 2022, enabling complex branching dialogue with an accessible syntax.
A suite of tools and libraries for GameMaker development, including a VSCode extension, CLI, and programmatic APIs.
A feature-rich framework for building multiplayer games with GameMaker clients and a Node.js server.
A cross-platform scripting language and compiler back-end for adding sandboxed modding support to GameMaker games.
A GameMaker framework for creating authentic classic Sonic the Hedgehog fangames with accurate physics and modular design.
A library that simplifies 3D game development in GameMaker, from drawing 3D models in 2D games to building fully immersive 3D worlds.
A node-based interactive dialogue editor for writers and programmers, outputting Yarn Script files for games.
An award-winning GameMaker library for creating room prefabs and loading room contents dynamically at runtime.
A 2D lighting and shadow system for GameMaker 2024.8 and 2022 LTS, enabling dynamic visual effects in games.
A collection of data format converters for encoding and decoding structs and arrays in GameMaker LTS 2022.
An easy-to-use, customizable, and extensible cheat/debug console for GameMaker Studio 2.3+.
A native GameMaker extension that adds Steam API features like P2P networking, lobbies, and matchmaking.
A library for implementing pauseable coroutine functions in GameMaker Studio using native GML macros.
A message box management system for GameMaker Studio 2.3+ providing RPG-styled textboxes and speech bubbles with typing effects.
A collection of essential libraries for GameMaker 2024.8+ providing text rendering, input, audio, data handling, and debugging tools.
A feature-rich parser for LDtk level files in GameMaker, enabling real-time level loading and live updates.
Live updating audio system for GameMaker 2024.14 with real-time asset reloading and advanced audio tooling.
A GameMaker Studio 2 example project demonstrating procedural level generation using a DS Grid and bitmasked auto-tiling.
A localization system for GameMaker projects that simplifies translation implementation with flexible string replacement and language fallbacks.
A GameMaker color management library implementing perceptually uniform OKLab/OKLCH models for consistent color generation, conversion, and mixing.
A collection of GML techniques, formatting guidelines, and best practices for GameMaker developers.
A lightweight .obj/.mtl 3D model loader written in native GML for GameMaker LTS 2022.
A lightweight delta time and time dilation library for GameMaker 2022 LTS to improve frame-rate independent movement.
Antialiased primitives library for GameMaker Studio 2024.8 using signed distance field functions.
A lightweight signals framework for GameMaker Studio 2.3+ enabling message broadcasting and subscription between game objects.
A simple, secure save file system for GameMaker with built-in management, type safety, and encryption.
Export 3D models, skeletons, and animations from Blender to GameMaker Studio 2 using a custom vertex buffer format.
A pixel-perfect camera and resolution manager system for GameMaker Studio, offering independent game and GUI resolution control.
A robust, pixel-perfect collision engine for GameMaker Studio 2.3, designed to replace and extend the default collision system.
A Windows Forms-style GUI system for creating non-game software applications in GameMaker Studio 2.
A unit testing framework built in GML for GameMaker LTS 2022+.
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