Showing 3 of 3 projects
An open-source, high-performance code editor for GameMaker projects, offering modern features and a comfortable editing experience.
A GameMaker color management library implementing perceptually uniform OKLab/OKLCH models for consistent color generation, conversion, and mixing.
A robust, pixel-perfect collision engine for GameMaker Studio 2.3, designed to replace and extend the default collision system.
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