Showing 11 of 11 projects
An open-source, high-performance code editor for GameMaker projects, offering modern features and a comfortable editing experience.
A GameMaker color management library implementing perceptually uniform OKLab/OKLCH models for consistent color generation, conversion, and mixing.
A robust, pixel-perfect collision engine for GameMaker Studio 2.3, designed to replace and extend the default collision system.
A GameMaker Language library providing object-oriented constructors to operate core GameMaker functionalities.
A powerful outline shader for GameMaker Studio 2.3+ with alpha fading, pulse animations, and rotation support.
A template for creating C++ DLL extensions for GameMaker, automating function registration and GMX generation.
A GameMaker script collection for deep copying sequences and their components to enable runtime modification without affecting original assets.
A vertex-animated object for GameMaker Studio 2.3+ that creates realtime flag/wave effects from a single image.
A GameMaker library for displaying highscore tables and trophy collections with efficient rendering and extensive customization.
GameMaker extension providing GML bindings to the FMOD Studio and Core audio APIs.
Extracts high-precision mouse/pointer motion data on Windows for drawing software and applications requiring accurate input.
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