Recursively deep copy nested arrays, structs, and class instances in GameMaker.
Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!
Data format converters for GameMaker LTS 2022
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
Library of constructors operating and improving primary GameMaker functionalities.
An adaptation of JavaScript Promise polyfill for GameMaker Studio 2.3+
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