Showing 36 of 225 projects
A comprehensive, curated list of free and open-source resources for game development, including assets, engines, tools, and tutorials.
A modern, lightweight HTML5 game engine for creating 2D games with JavaScript and TypeScript.
A completely free game engine for developing desktop, mobile, and web games.
A fantasy computer for making, playing, and sharing tiny retro games with built-in development tools.
A powerful, mature open-source cross-platform game engine for Python and C++ programs, originally developed by Disney and CMU.
Lightweight and modular C++11 graphics middleware for games and data visualization, providing platform-independent OpenGL/WebGL abstraction.
Rust bindings for Godot 4
A JavaFX-based game development framework for building 2D games and complex UI applications with a clean, high-level API.
A Zig game engine and graphics toolkit for building high-performance, truly cross-platform games, visualizations, and GUI apps.
A free lightweight, cross-platform 2D and 3D game engine.
A hand-crafted 2D game library in Go providing fast graphics, simple API, and platform-independent core.
A curated collection of high-quality libraries, resources, and tools for the LÖVE 2D game framework.
A curated list of high-quality libraries, resources, and tools for the LÖVE 2D game framework.
A modern cross-platform low-level graphics API abstraction layer and rendering framework for game engines and 3D applications.
A tiny, fast, and dependency-free HTML5 game engine with WebGL2/Canvas2D rendering, physics, audio, and input handling.
A large library of free and open-source 2D and 3D shaders with playable demos for the Godot game engine.
An open-source runtime for building and deploying high-performance multiplayer games across web and desktop.
An open-source voxel world game engine and platform for creating diverse gameplay experiences in a block-based environment.
A clean, customizable theme for the Godot editor that reduces visual noise and improves focus.
An ecosystem of tools for integrating Valve's Steamworks SDK with Godot Engine 4.x games.
A stateless branching dialogue editor and runtime addon for Godot 4.6+ games.
Rust bindings for the Godot 3 game engine, enabling game development with Rust's type safety and performance.
A curated mega-list of free and low-cost learning resources for all game development disciplines.
A pixel art game engine built with an Entity Component System (ECS) on top of FNA, supporting cross-platform development.
A powerful Godot Engine addon for creating robust AI systems using behavior trees.
A curated list of awesome resources, tools, tutorials, and libraries for the PICO-8 fantasy console.
A Godot 4 demo project demonstrating how to create a classical turn-based RPG with structured code and best practices.
A collection of libraries and sample applications for game development using the Zig programming language.
A JavaScript library for making games fast and fun with a powerful component system.
A 2D rigid body physics engine for JavaScript with collision detection, contacts, friction, motors, springs, and advanced constraints.
A simple Lua framework for rapidly building VR experiences across multiple platforms and devices.
A Godot extension that replaces the built-in physics engine with Jolt Physics for better performance and stability.
A free, open-source 3D game engine built in C++20 with Lua scripting and a full-featured editor.
A complete, cross-platform game engine built for flexibility, performance, and rapid iteration.
A free TypeScript 2D game engine for making HTML5 canvas games, handling cross-platform boilerplate and engine code.
A lightweight, type-safe Rust wrapper for the Vulkan graphics and compute API.
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