Showing 19 of 19 projects
A curated list of free and paid game development resources, including engines, art tools, audio, and learning materials.
A curated list of free and open-source game development resources, including engines, art tools, audio software, and learning materials.
A Godot plugin for creating dialogs, visual novels, RPGs, and managing characters in games.
An open-source, user-friendly 2D level editor designed for modern game development workflows.
A curated mega-list of free and low-cost learning resources for all game development disciplines.
A Godot 4 plugin that simplifies and enhances camera behaviors for 2D and 3D games, inspired by Cinemachine.
A pure Java 3D real-time strategy game engine with built-in editor and versatile data structure.
A free, open-source visual tool for designing game narratives, text adventures, and interactive nonlinear storytelling documents.
A curated list of gaming talks covering development, design, and industry insights from GDC, TED, and other conferences.
A curated list of gaming talks covering development, design, and industry insights from GDC, TED, and other conferences.
An ink narrative scripting language integration for Godot Engine 4, enabling interactive story creation.
A minimal, powerful, and modular addon for Godot 4.4+ that simplifies creating custom quests with an easy-to-use API.
A Godot plugin for creating customizable shaking effects for any Node in your game.
A minimalistic dialogue engine for Godot, enabling branching narratives with choices, conditions, and dynamic text.
A graph-based quest editor and manager plugin for Godot 4, enabling visual quest design and runtime management.
A Lua library for procedural generation of mazes, rooms, and dungeons for roguelikes and dungeon crawlers.
A flexible quest management system for Godot Engine, enabling hierarchical quest trees, detailed state tracking, and custom conditions.
A narrative engine and dialogue scripting language for GameMaker LTS 2022, enabling complex branching dialogue with an accessible syntax.
A Blender-to-Godot addon that transforms 3D models into functional gameplay elements with minimal manual setup.
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