Showing 20 of 56 projects
A free J2ME emulator with libretro, AWT, and SDL2 frontends for running Java mobile games.
A simple, cycle-accurate Game Boy and Game Boy Color emulator written in C that runs natively and in the browser via WebAssembly.
A JavaScript emulator for the BBC Micro, BBC Master, and Acorn Atom that runs in modern browsers and as a desktop app.
A web-compatible Shockwave Player emulator written in Rust for playing old browser games on modern browsers.
A Nintendo DS emulator written in Rust for desktop and web, emphasizing accuracy and debugging features.
A formal and executable RISC-V ISA specification written in F# with a purely functional style, designed for clarity and reference.
A JavaScript GameBoy Advance emulator using HTML5 canvas and Web Audio API for browser-based gaming.
A Commodore 64 emulator written in Rust with a built-in visual debugger for understanding hardware internals.
A CHIP-8 emulator written in Rust and compiled to WebAssembly for browser execution.
A curated list of resources, tools, emulators, and games for the CHIP-8 fantasy console and emulation development.
A cross-platform ZX Spectrum emulator written in Rust, featuring highly accurate Z80 and AY chip emulation.
An emulator for the iPod clickwheel, focusing on running Rockbox and eventually Apple's RetailOS on emulated iPod hardware.
A collection of GitHub Actions for Android development, including SDK installation and emulator management.
A Chip-8 virtual machine emulator written in Rust, designed as an educational project for learning emulator development.
A Python library to mock SSH servers and define custom commands for testing automation scripts.
A C-based CHIP-8 interpreter with assembler, disassembler, and SuperChip support, featuring SDL and Win32 implementations.
A scriptmodule to install a Godot Engine 'emulator' for playing 2D Godot games on RetroPie.
A ZX Spectrum emulator written in C# with a Blazor WebAssembly frontend, supporting SNA/Z80 files and gamepad input.
A Flappy Bird clone for the Game Boy, created to learn Game Boy development and assembly programming.
A dual GB/GBC remaster of the arcade platformer Tobu Tobu Girl for Game Boy, Game Boy Color, and Super Game Boy.
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