Showing 17 of 17 projects
An early PlayStation 4 emulator for Windows, Linux, macOS, and FreeBSD written in C++.
A free and open-source PlayStation 3 emulator and debugger written in C++ for Windows, Linux, macOS, and FreeBSD.
A modular, native macOS application for retro video game emulation with support for dozens of classic consoles.
A free and open-source PlayStation 2 emulator for playing PS2 games on Windows, Linux, and macOS.
A fast, portable, and high-level emulator for the PlayStation Portable (PSP) that runs on Android, Windows, Mac, Linux, and iOS.
A cross-platform frontend for the libretro API, enabling emulators and game engines to run as modular cores.
Run iOS apps and games on Apple Silicon Macs with custom keyboard, mouse, and controller support.
A fast, accurate PlayStation 1 emulator focusing on performance, compatibility, and long-term maintainability across multiple platforms.
A Wii U emulator that runs most Wii U games and homebrew in a playable state on Windows, Linux, and macOS.
A Nintendo Entertainment System (NES) emulator written in Go with OpenGL graphics and audio support.
An open-source, cross-platform emulator for the original Xbox console, enabling modern gaming preservation.
An open-source Nintendo DS emulator for playing DS games on PC, Mac, and Linux.
A virtual machine that lets you play classic point-and-click adventure games and RPGs on modern devices using original game data files.
A highly compatible Nintendo 64 emulator written in Rust with netplay support.
An NES emulator written in Rust, featuring cycle-accurate emulation and WebAssembly support.
NES emulator written in Rust serving as a technology demonstration of Rust's suitability for systems software.
A scriptmodule to install a Godot Engine 'emulator' for playing 2D Godot games on RetroPie.
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