Showing 17 of 53 projects
A full-featured Bluetooth stack written entirely in Python for apps, emulation, testing, and experimentation.
A Mininet fork that enables Docker containers as emulated hosts for network and cloud emulation testbeds.
A curated list of resources for Java Platform, Micro Edition (J2ME) development, emulation, and preservation.
A curated list of resources for Java Platform, Micro Edition (J2ME) development, emulation, and preservation.
A test ROM for verifying CHIP-8 emulator implementations against key opcodes.
A Game Boy ROM disassembler that generates RGBDS-compatible assembly code with support for symbol files and image extraction.
A lightweight, header-only C++23 library for safe binary data streaming and serialization, primarily for network protocols.
A Commodore 64 emulator written in Rust with a built-in visual debugger for understanding hardware internals.
A curated list of resources, tools, emulators, and games for the CHIP-8 fantasy console and emulation development.
An 8-player Bomberman clone for RetroArch/Libretro and SDL, supporting netplay, AI bots, and cross-platform play.
Sound Blaster emulation for DOS on modern HDA and AC97/SBLive sound cards using HDPMI.
A Swift-based assembler for creating Gameboy games, supporting the full instruction set and producing executable binaries.
An Intel 8080 CPU emulator written in Rust, enabling accurate simulation of vintage processor behavior.
A curated list of resources for the discontinued Symbian OS, including development tools, emulators, software, games, and documentation.
A honeypot that emulates USB storage devices to detect and capture malware that spreads via USB propagation.
A Xamarin library for detecting root/jailbreak, debug mode, emulators, and other security threats in mobile apps.
A collection of test ROMs for verifying Game Boy emulator accuracy, focusing on PPU register timing during rendering.
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