Showing 7 of 7 projects
A cross-platform, safe, pure-Rust graphics API that runs natively on Vulkan, Metal, D3D12, OpenGL, and WebGPU.
An open-source C++ 3D engine with modern graphics, featuring a standalone editor, Lua scripting, and cross-platform support.
A cross-platform graphics framework for building and extending game engines across PC, mobile, and consoles.
A .NET library to run C# code in parallel on the GPU through DX12 and D2D1, generating HLSL shaders dynamically.
A collection of libraries and sample applications for game development using the Zig programming language.
A Doom 3 BFG Edition source port with modern DX12/Vulkan renderer, PBR, global illumination, and enhanced modding support.
An open-source 3D game engine supporting Vulkan and DirectX 12 across Linux, Windows, and Android platforms.
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