Showing 36 of 451 projects
A true zero-copy inter-process-communication (IPC) middleware for high-performance data transfer between processes.
A true zero-copy inter-process-communication (IPC) middleware for high-performance data transfer between processes.
A high-performance C++ library for parsing floating-point and integer numbers from strings, 4x to 10x faster than strtod.
A header-only, event-based C++17 wrapper for libuv that provides a modern API while staying true to libuv's original interface.
A curated list of over 2000 awesome C++ libraries, engines, and tools for game development.
An open-source library of high-performance, high-quality denoising filters for ray-traced images using deep learning.
An open-source, multi-platform flight dynamics model (FDM) library for aircraft and rocket simulation, written in C++.
A platform for developing AI bots that play Doom using visual information, designed for reinforcement learning research.
A set of headers that make C++11 libraries accessible from JavaScript for Node.js addons and web browsers via asm.js.
A high-speed, cross-platform game engine built with modern C++17 and Vulkan for graphics rendering.
A high-speed, cross-platform game engine built with modern C++17 and Vulkan for graphics.
A lightweight web browser that recreates the classic Opera 12 UI and spirit using Qt5, focused on power users.
An open-source C++ engine for 3D game development, offering a full suite of tools and cross-platform support.
A collection of custom memory allocators in C++ designed to outperform standard malloc for specific allocation patterns.
A lightweight desktop translator that translates and speaks text using multiple online translation APIs.
A single-header library providing UTF-8 string functions for C and C++, mirroring the standard string.h API.
An open-source, modular C++ game engine with a feature-rich editor and visual scripting.
A cross-platform C++11 header-only library for memory-mapped file I/O with zero dependencies.
A graphical Git client for visualizing and managing source code history across Windows, Linux, and macOS.
A high-performance 2D vector graphics engine powered by a JIT compiler for real-time rendering.
A lightweight, fast, and flexible C++ logging library with minimal dependencies and easy integration.
A real-time Hybrid A* path planner for nonholonomic autonomous vehicles, generating smooth, efficient paths in unstructured environments.
A cross-platform music editor for creating authentic NES chiptunes, supporting multiple expansion chips and export formats.
Native desktop time tracking client for Toggl Track with idle detection, reminders, and Pomodoro timer.
A drop-in malloc replacement that automatically reduces memory fragmentation in C/C++ applications without code changes.
A repository containing slides and materials from the CppCon 2017 conference for C++ developers.
A C++ library for building web applications with a widget-based approach and built-in HTTP server.
A modern C++14 msgpack-RPC library for building client-server applications without IDL or code generation.
A high-performance message-passing memory allocator designed for scalable multithreaded applications.
A C++ compile-time enum library providing reflection, iteration, and string conversion in a single header file.
A high-performance C++ library for Unicode validation and transcoding (UTF-8/16/32, Latin1, Base64) using SIMD instructions.
A Model Predictive Contouring Controller (MPCC) for autonomous racing, enabling high-speed path following and obstacle avoidance.
A header-only C++ library for CUDA providing accelerated primitives for solving irregularly parallel problems on GPUs.
Modern C++14 library providing a unified foundation for developing real-time graphical applications like games, engines, and tools.
A lightweight, dependency-free library for binding Lua to C++.
An all inline SIMD C++ linear algebra library optimized for games and graphics applications.
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