Showing 36 of 1194 projects
A header-only C++11 library for creating and formatting tables in terminals with extensive styling and export options.
An open-source, multi-platform flight dynamics model (FDM) library for aircraft and rocket simulation, written in C++.
A C++ command-line tool that generates waveform data and renders PNG images from MP3, WAV, FLAC, Ogg Vorbis, and Opus audio files.
A comprehensive C++ toolkit for mobile robotics and computer vision research, providing libraries for SLAM, Bayesian filtering, and 3D geometry.
A zero-dependency C++ header-only parser combinator library for creating parsers according to Parsing Expression Grammars.
A free AAA game engine deeply integrated with AWS and Twitch, now succeeded by Open 3D Engine.
A free, portable C/C++ audio engine for games with minimal dependencies and simple API.
An enterprise-level RPC framework based on C++ Workflow, supporting SRPC, bRPC, tRPC, and Thrift protocols.
A true zero-copy inter-process-communication (IPC) middleware for high-performance data transfer between processes.
A true zero-copy inter-process-communication (IPC) middleware for high-performance data transfer between processes.
A fast, accurate static code analyzer for C/C++, C#, and Lua that detects defects early in development.
A C++ library for real-time metric-semantic SLAM, building semantically annotated 3D meshes from camera and IMU data.
A high-performance C++ library for parsing floating-point and integer numbers from strings, 4x to 10x faster than strtod.
An open-source library of high-performance, high-quality denoising filters for ray-traced images using deep learning.
A small, portable and extensible C++ 3D coding framework for cross-platform graphics applications.
A small, portable and extensible C++ 3D coding framework for cross-platform graphics applications.
A curated list of over 2000 awesome C++ libraries, engines, and tools for game development.
A header-only, event-based C++17 wrapper for libuv that provides a modern API while staying true to libuv's original interface.
A platform for developing AI bots that play Doom using visual information, designed for reinforcement learning research.
An open-source C++ engine for 3D game development, offering a full suite of tools and cross-platform support.
A high-speed, cross-platform game engine built with modern C++17 and Vulkan for graphics rendering.
A high-speed, cross-platform game engine built with modern C++17 and Vulkan for graphics.
A set of headers that make C++11 libraries accessible from JavaScript for Node.js addons and web browsers via asm.js.
A collection of custom memory allocators in C++ designed to outperform standard malloc for specific allocation patterns.
An open-source, modular C++ game engine with a feature-rich editor and visual scripting.
A lightweight desktop translator that translates and speaks text using multiple online translation APIs.
A lightweight web browser that recreates the classic Opera 12 UI and spirit using Qt5, focused on power users.
A single-header library providing UTF-8 string functions for C and C++, mirroring the standard string.h API.
A high-performance 2D vector graphics engine powered by a JIT compiler for real-time rendering.
A cross-platform C++11 header-only library for memory-mapped file I/O with zero dependencies.
A graphical Git client for visualizing and managing source code history across Windows, Linux, and macOS.
The fre:ac audio converter project
Modern C++14 library providing a unified foundation for developing real-time graphical applications like games, engines, and tools.
A cross-platform music editor for creating authentic NES chiptunes, supporting multiple expansion chips and export formats.
A lightweight, fast, and flexible C++ logging library with minimal dependencies and easy integration.
A real-time Hybrid A* path planner for nonholonomic autonomous vehicles, generating smooth, efficient paths in unstructured environments.
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