Showing 36 of 451 projects
A highly-scalable, low-latency language server for C/C++/Objective-C, designed for large codebases like Chromium.
A lightweight HTML/CSS rendering engine that parses and positions HTML elements without drawing dependencies.
A lightweight PNG encoder and decoder library in C and C++ with zero dependencies.
NVIDIA's implementation of the C++ Standard Library for CUDA C++ development.
A header-only C++17 library providing macros and functions to obtain the names of variables, types, functions, macros, and enums at compile-time.
An efficient probabilistic 3D mapping framework based on octrees for robotics and computer vision applications.
A robust, format-agnostic library for reading, writing, and processing images, designed for VFX and animation pipelines.
A header-only C++14 library for functional programming that helps write concise and readable code by providing pure functions for common operations.
A multi-platform emulator for Sega Dreamcast, Naomi, Naomi 2, and Atomiswave arcade systems.
A cross-platform, dependency-free C++ and Python DAG framework for building parallel computational graphs.
A collection of single-file public domain libraries for C/C++ development, covering graphics, utilities, and system programming.
A high-performance C++ image processing and machine learning library optimized with SIMD instructions across multiple CPU architectures.
A C++ bare metal programming environment for Raspberry Pi, providing libraries and drivers for hardware control without an OS.
A painless, high-performance audio library for iOS and macOS using Audio Units with simple APIs.
A fast semi-direct monocular visual odometry pipeline for robotics and computer vision applications.
A community-maintained open-source engine for Jedi Academy and Jedi Outcast with bug fixes, performance improvements, and multi-platform support.
A single C++ binary SQL engine for high-performance stream processing, analytics, observability, and AI/ML pipelines.
A shell script that compiles and executes C (and C++) source files in one command, enabling C scripting.
A cross-platform C++ GUI toolkit for UNIX/Linux, Windows, and macOS with modern functionality and minimal bloat.
A modern cross-platform reimplementation of the Diablo 1 game engine.
A cross-platform open source game engine with a plugin-based architecture, focused on cutting-edge graphics technology.
An open-source clone of the classic 'UFO: Enemy Unknown' and 'X-COM: Terror From the Deep' strategy games.
A header-only C++11 library for creating and formatting tables in terminals with extensive styling and export options.
A lightweight C++ and Python viewer for 3D data like meshes and point clouds with minimal integration effort.
A Linux port of FAR Manager v2, a powerful file manager and terminal multiplexer for Unix-like systems.
An enterprise-level RPC framework based on C++ Workflow, supporting SRPC, bRPC, tRPC, and Thrift protocols.
A C++ command-line tool that generates waveform data and renders PNG images from MP3, WAV, FLAC, Ogg Vorbis, and Opus audio files.
A comprehensive C++ toolkit for mobile robotics and computer vision research, providing libraries for SLAM, Bayesian filtering, and 3D geometry.
A zero-dependency C++ header-only parser combinator library for creating parsers according to Parsing Expression Grammars.
A free AAA game engine deeply integrated with AWS and Twitch, now succeeded by Open 3D Engine.
A fast, accurate static code analyzer for C/C++, C#, and Lua that detects defects early in development.
A free, portable C/C++ audio engine for games with minimal dependencies and simple API.
An open-source software-defined receiver for GPS, Galileo, GLONASS, and BeiDou signals, enabling custom GNSS processing.
A small, portable and extensible C++ 3D coding framework for cross-platform graphics applications.
A small, portable and extensible C++ 3D coding framework for cross-platform graphics applications.
A C++ library for real-time metric-semantic SLAM, building semantically annotated 3D meshes from camera and IMU data.
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