Showing 4 of 4 projects
A production-grade navigation framework for autonomous mobile robots built on ROS 2.
A C++17 library for creating flexible, reactive Behavior Trees, primarily for robotics and game AI.
A powerful Godot Engine addon for creating robust AI systems using behavior trees.
A Godot 4 plugin providing Behavior Trees and Hierarchical State Machines for creating complex AI behaviors in games.
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