A lightweight finite state machine library for GameMaker, designed as an alternative to SnowState with different design trade-offs.
FastSM is a finite state machine (FSM) library for GameMaker that provides a more lightweight alternative to SnowState. It employs different design paradigms that offer greater flexibility in certain scenarios while imposing specific limitations to maintain performance and simplicity.
FastSM prioritizes simplicity and performance with explicit limitations, making it suitable for projects where a lightweight FSM implementation is preferred over feature-rich alternatives.
FastSM is an open-source alternative to the following products:
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