Showing 36 of 222 projects
A basic ADSR envelope generator for Web Audio API, providing flexible envelope shaping for audio synthesis.
A speech-to-text module for Godot 3 that captures microphone input and converts it to text for game development.
A Common Lisp library for audio mixing and processing built on libmixed.
A Rust library for playing and abstracting MIDI files with time-mapping, track manipulation, and playback capabilities.
A chainable API wrapper for the Web Audio API that simplifies audio node creation, connection, and parameter management.
A Game Boy Color demo that visualizes music using undocumented PCM amplitude registers to create an oscilloscope-like display.
A LibGDX extension that integrates Pure Data for real-time audio synthesis and MIDI sequencing in cross-platform games.
Experimental Erlang bindings for PortAudio, enabling audio input/output operations in Erlang applications.
A silence/dead air detector for the Jack Audio Connection Kit that triggers commands when audio falls below a threshold.
Interactive voice response (IVR) system for MicroPython ESP32 devices with VoIP capabilities.
A Common Lisp library for lossless audio decoding with support for FLAC, WavPack, and OGG containers.
Python tools for computational hook discovery and corpus analysis of popular music recordings.
A curated list of the best production-ready Hugging Face models for NLP, vision, audio, and multimodal tasks.
A local speech-to-text MCP server for Linux that enables push-to-talk transcription and text injection into Tmux sessions.
NoiseTorch is a real-time microphone noise suppression tool for Linux that creates a virtual microphone with filtered audio.
An Angular wrapper for the Web Audio API's AudioContext with cross-browser compatibility patches.
A Ruby application to manage, browse, and automatically process audio archives via a REST API.
A Ruby library for consuming the AT&T Speech API to convert speech to text and text to speech.
A Godot engine module that integrates PortAudio for low-latency, cross-platform audio input/output with direct hardware access.
A compact digital synthesizer and audio processing widget based on a Cortex-M4 microcontroller.
A Python implementation of the Common Fate Transform and Model for audio source separation via spectral-temporal modulation analysis.
Validates and corrects audio file loudness according to broadcast standards like EBU R128, ATSC A85, and CST-Ficam RT-017.
An experimental pipeline that automates Google NotebookLM to generate podcast audio from URLs with optional Monday.com integration.
A .NET audio framework for audio and MIDI playback, editing, and VST plugin integration in digital audio applications.
A collection of utility functions for simplifying common Web Audio API tasks like audio buffer creation, mobile autoplay, and periodic wave generation.
A JavaScript-native machine learning framework with PyTorch-aligned APIs, built from scratch on WebGPU for dynamic graph execution and model interpretability.
An Elixir wrapper for the OpenAI API, enabling interaction with AI models for text, image, and audio tasks.
A collection of React demos showcasing the DSSSP library for audio processing and visualization.
An Ada library for reading, writing, and generating MIDI files and events.
A WebXR-based virtual reality simulation of the ondes Martenot, an early electronic instrument.
JACK audio interface for Elixir using Rustler-based NIFs, providing an audio outlet across all platforms.
Ada language bindings for the libsoundio cross-platform audio input/output library.
A Swift Playground demonstrating AVAudioEngine with PlayerNode and audio effects to play and process audio files.
A Lua module for LÖVE that enables streaming and decoding of Ogg Opus audio files.
Common Lisp bindings to libmpg123 for fast MPEG audio decoding.
MicroPython library for controlling the SGTL5000 low-power stereo codec with headphone amplifier.
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