Showing 12 of 156 projects
A Blazor wrapper for the Media Capture and Streams browser API, enabling access to microphones, cameras, and media streams in .NET web apps.
A deep learning system for automatic spoken language identification from audio files using TensorFlow and Caffe.
Command-line tools for working with linear timecode (LTC) audio signals.
Python library for audio augmentation, generating multiple audio files from a mono source with speed, tone, and amplitude modifications.
Extract metadata and thumbnails from media files (audio/video) in React Native applications.
A Python-based real-time binaural renderer for spherical microphone array signals with head-tracking support.
A Swift library for iOS that analyzes BPM (beats per minute) from audio files using the Superpowered audio engine.
A Docker-based speech recognition model that converts short English WAV audio files into text using Mozilla's DeepSpeech.
A cross-platform audio engine optimized for games, featuring spatial audio, data-driven configuration, and a plugin architecture.
Converts MIDI files to PICO-8 cartridge data for music playback in games.
A Web Audio API test library for continuous integration, enabling strict type checking and audio graph simulation.
A Swift library for iOS and macOS that generates audio waveform visualizations from audio files.
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.