Showing 21 of 21 projects
A free, open-source, cross-platform game engine for creating 2D and 3D games with a unified editor and one-click exports.
A free, open-source, cross-platform game engine for creating 2D and 3D games with a unified editor.
An open-source, no-code game engine for creating 2D, 3D, and multiplayer games across mobile, desktop, and web platforms.
A .NET framework for creating cross-platform games using C#, re-implementing the discontinued XNA Framework.
A .NET framework for creating cross-platform games using C#, re-implementing the discontinued XNA Framework.
A free, open-source, cross-platform game engine for creating high-performance 2D/3D games and instant web entertainment.
A collection of demonstration and template projects for the Godot Engine, showcasing its 2D and 3D game development capabilities.
Open-source C++ game engine for creating cross-platform 2D/3D mobile and desktop games.
A Godot 4 plugin that simplifies and enhances camera behaviors for 2D and 3D games, inspired by Cinemachine.
A high-quality third-person shooter demo project built with Godot Engine, featuring advanced assets and lighting.
A collection of 2D, 3D, and VR experiments, tutorials, and mechanics built with the Godot game engine.
A modular first-person shooter controller template for Godot 4 with smooth movement, camera rotation, and slope handling.
A customizable virtual joystick for touchscreen games in Godot Engine, supporting both 2D and 3D with multiple modes.
A lightweight base structure for creating games using the Heaps framework and Haxe language.
A modular, cross-platform 2D and 3D game engine designed to keep projects lightweight by allowing developers to exclude unused modules.
A professional-grade, scalable Flash game engine built for industry-quality 2D and 3D games.
A curated list of game development resources, engines, libraries, and tools for the Haxe programming language.
An open-source, cross-platform game engine built with modern C++ for indie developers targeting iOS, Android, and Windows.
A Godot addon providing reusable components for managing health, damage, and healing systems in 2D and 3D games.
A complete 3D platformer game tutorial built with Babylon.js, featuring jump/dash mechanics and full source code.
A simple first-person shooter camera implementation for Godot, designed to teach GDscript and camera mechanics.
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